Search found 5 matches

by DracoLacertae
Sun Jul 23, 2006 8:30 am
Forum: General Discussion
Topic: Has anyone noticed that...
Replies: 4
Views: 10208

Has anyone noticed that...

...the voice of Kaochin and Tsukasa are the same actor in the english version.

Is this true of the Japanese dialogue as well?
by DracoLacertae
Mon Sep 26, 2005 9:13 am
Forum: .hack//Liminality and Games
Topic: scrolling source code in Liminality is real!
Replies: 10
Views: 21143

DracoLacertae, what i'd love to see most is a pc version of the root towns where people actually are everywhere. personally, i'd be using it to make silly bum stories/videos, a.k.a RVB. what do you think? So would I. I would like to have people connect over the internet to a root town on a PC. Dung...
by DracoLacertae
Fri Aug 12, 2005 11:16 pm
Forum: .hack//Liminality and Games
Topic: scrolling source code in Liminality is real!
Replies: 10
Views: 21143

i'd love to see a version that i could play on my computer (though you'll probably not consider us linux users :cry: ) I am a unix user, Linux at home and Solaris at school, so you need not cry. I use windows too, (cygwin) , but unix is so much cooler. I'm gonna go work on the .hack files right now...
by DracoLacertae
Fri Aug 12, 2005 12:06 am
Forum: .hack//Liminality and Games
Topic: scrolling source code in Liminality is real!
Replies: 10
Views: 21143

I am trying to either modify the game OR extract the texture & game model for use on a PC. I've had limited success on other games, such as unlocking the 'debug stage' on soul calibur 2 from scratch (after a month of other hackers claiming it did not exist.) http://inst.eecs.berkeley.edu/~markws...
by DracoLacertae
Wed Aug 10, 2005 12:15 am
Forum: .hack//Liminality and Games
Topic: scrolling source code in Liminality is real!
Replies: 10
Views: 21143

scrolling source code in Liminality is real!

When watching Liminality, there is the scene where Tokuoka was talking about a back door into The World, the ALTIMIT desktop 'shattered' and a bunch of code scrolled on the screen. I freeze framed, and took a look at this code. The code is too perfect to be fictious; it is error-free C. Since I play...