I just subscribed.
I wrote up some things we'll want to implement, most we'll need to do from scratch, some I can make from previous code I've got lying around, some I can pro`lly find online.
Livestock/Grunties*
>Riding Commands
>Raising Commands
>Hunting & Trapping
>Aging naturally
Key of the Twilight
>An object that gives whoever holds it access to the editing tools. (Not nessescary)
Ascending to immortality at level 30
Heroship - Granted for helping players and being 'good' (nonspecific at the moment, will be thought of deeper whenever we get the time)
PKing
-A scale, from 1-100, the more non-pkers you kill, the higher it goes
-Having guards in non-pk-friendly-towns be aggressive (not automaticly attack, but more easy to attack when provoked, depends on level, etc)
-Random attackers in the wilds, family of PKed players
-Weapons sold in non-pk towns that resist being wielded by pkers
Weather
-Random storms that travel throughout the world
-Serious storms at random that do structural damage
Houses
-Players can buy houses from admins for in game money.
-Being able to edit exits and descriptions of rooms in your house.
-NPC's you can own, either shopkeepers in shops you own or pets.
*I know it's not Grunties in the japanese version - I'm just lazy. I'll probably go with the japanese name in the MUD.
.hack MUD
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