HEY!!! ANYBODY REMEMEBR ME??? I didn't think so....
heck, there might already be a post on this, but i couldn't find it, so here it goes:
Would the way they save stuffs in the games/shows really work? I mean for example: if you gave all your stuff to a friend BEFORE you died and then died would they still have your stuff? If you made a trade with somebody, and then died would they still have the item, and the item they gave to the other guy? So if you did a trade... but then it turned out to be a scam, you could go off and die? WHOA THIS IS CONFUSEING....
But anyway. Mmm... If you died, then maybe you'd come back with your stuff while someone has the stuff you gave them XD Eeek, that would rock. Trade off a super rare item for some other crappy item, get yourself killed, and you still have your rare item XD Oh, wait, did that make sence...? o.O
Kite and the Twilight wrote:I dont have meet you but welcome back
how are u?
That has nothing to do eally with the topic...
I remeber you Nebu!
I think taht with the whole saving process you just save your stats.. maybe items save automatically(sp?).
Pay no attention to that last post; I'm leaving this thread open because there hasn't been any other trouble, and that post needs to stay there for his ISP to see.
Bear wrote:Pay no attention to that last post; I'm leaving this thread open because there hasn't been any other trouble, and that post needs to stay there for his ISP to see.
But anyway. I can't really think of any ways to implement a save system like that without leaving it wide open to h4xx0rz or hindering the gameplay. Most online RPGs save everything every few minutes, and when you log out. I think.
'Here, it's not much. This is a special quarter. Heads and tails are reversed!'