ENEMY (Decipher): Difference between revisions
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Confront the world of .hack. It will test you, captivate you, and engulf you... but don't let it destroy you. The first set in this revolutionary new Trading Card Game is here. Fast, exciting, tactical, beautiful. .hack is all this and more.</blockquote>Conceived as a massive multimedia project, the .hack phenomenon includes an anime series, best-selling PlayStation®2 computer entertainment system video game, manga series, and this new trading card game. In recreating the .hack universe for the tabletop gaming community, Decipher introduces an exciting and fast-paced game system, combined with an innovative organized play environment that immerses players in a massive online roleplaying game called The World. Players will try to beat their opponents from the unique perspective of the monsters, attacking their opponent’s characters; only in .hack//ENEMY will players experience the world of .hack from this point of view. Just as in an online roleplaying game, players will collect experience points to “level up” their abilities and gameplay through the game’s unique tournament system. | Confront the world of .hack. It will test you, captivate you, and engulf you... but don't let it destroy you. The first set in this revolutionary new Trading Card Game is here. Fast, exciting, tactical, beautiful. .hack is all this and more.</blockquote>Conceived as a massive multimedia project, the .hack phenomenon includes an anime series, best-selling PlayStation®2 computer entertainment system video game, manga series, and this new trading card game. In recreating the .hack universe for the tabletop gaming community, Decipher introduces an exciting and fast-paced game system, combined with an innovative organized play environment that immerses players in a massive online roleplaying game called The World. Players will try to beat their opponents from the unique perspective of the monsters, attacking their opponent’s characters; only in .hack//ENEMY will players experience the world of .hack from this point of view. Just as in an online roleplaying game, players will collect experience points to “level up” their abilities and gameplay through the game’s unique tournament system. | ||
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|[[Sanjuro Deck (ENEMY)|Sanjuro Deck]] | |[[Sanjuro Deck (ENEMY)|Sanjuro Deck]] | ||
|Distortion | |Distortion | ||
|Box, 60 | |Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | ||
|18 February 2004 | |18 February 2004 | ||
|$11.99 USD | |$11.99 USD | ||
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|[[Terajima Ryoko Deck (ENEMY)|Terajima Ryoko Deck]] | |[[Terajima Ryoko Deck (ENEMY)|Terajima Ryoko Deck]] | ||
|Distortion | |Distortion | ||
|Box, 60 | |Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | ||
|18 February 2004 | |18 February 2004 | ||
|$11.99 USD | |$11.99 USD | ||
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|[[Mia Deck (ENEMY)|Mia Deck]] | |[[Mia Deck (ENEMY)|Mia Deck]] | ||
|Epidemic | |Epidemic | ||
|Box, 60 | |Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | ||
|26 May 2004 | |26 May 2004 | ||
|$11.99 USD | |$11.99 USD | ||
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|[[Elk Deck (ENEMY)|Elk Deck]] | |[[Elk Deck (ENEMY)|Elk Deck]] | ||
|Epidemic | |Epidemic | ||
|Box, 60 | |Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | ||
|26 May 2004 | |26 May 2004 | ||
|$11.99 USD | |$11.99 USD | ||
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|[[Marlo Deck (ENEMY)|Marlo Deck]] | |[[Marlo Deck (ENEMY)|Marlo Deck]] | ||
|Isolation | |Isolation | ||
|Box, 60 | |Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | ||
|18 August 2004 | |18 August 2004 | ||
|$11.99 USD | |$11.99 USD | ||
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|[[Gardenia Deck (ENEMY)|Gardenia Deck]] | |[[Gardenia Deck (ENEMY)|Gardenia Deck]] | ||
|Isolation | |Isolation | ||
|Box, 60 | |Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | ||
|18 August 2004 | |18 August 2004 | ||
|$11.99 USD | |$11.99 USD | ||
|- | |- | ||
| colspan="6" |Note: There | | colspan="6" |Note: There were no starter decks for the Breakout set. | ||
|} | |} | ||
Starter Decks were pre-constructed decks meant to help new players be able to start playing with ease. The starter decks consisted of 60 cards from an established list depending on the character the deck was based on. This means that buying multiple of the same starter deck will result only in duplicate cards. Each starter deck included a playmat. | Starter Decks were pre-constructed decks meant to help new players be able to start playing with ease. The starter decks consisted of 60 cards from an established list depending on the character the deck was based on. This means that buying multiple of the same starter deck will result only in duplicate cards. Each starter deck included a playmat. | ||
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| | | | ||
|- | |- | ||
| | |[[File:Enemy Booster Contagion.jpg|261x261px]] | ||
|Booster Pack | |Booster Pack | ||
|Contagion | |Contagion | ||
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| | | | ||
|- | |- | ||
| | |[[File:Enemy Distortion booster.jpg|252x252px]] | ||
|Booster Pack | |Booster Pack | ||
|Distortion | |Distortion | ||
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| | | | ||
|- | |- | ||
| | |[[File:Enemy Epidemic booster.jpg|150x150px]] | ||
|Booster Pack | |Booster Pack | ||
|Epidemic | |Epidemic | ||
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| | | | ||
|- | |- | ||
| | |[[File:Enemy Isolation booster.jpg|150x150px]] | ||
|Booster Pack | |Booster Pack | ||
|Isolation | |Isolation | ||
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| | | | ||
|- | |- | ||
| | |[[File:Enemy Breakout booster.jpg|263x263px]] | ||
|Booster Pack | |Booster Pack | ||
|Breakout | |Breakout | ||
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!Description | !Description | ||
|- | |- | ||
| | |[[File:Enemy Gift collectorsset.jpg|201x201px]] | ||
|GIFT Pack Box | |GIFT Pack Box | ||
|GIFT | |GIFT | ||
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=== How to Play === | === How to Play === | ||
=== | === Playmat === | ||
== Credits == | |||
== Awards == | == Awards == |
Revision as of 13:57, 7 May 2025
.hack//ENEMY was a collectible card game published by Decipher. It was active during 2003-2004.
About
Confront the world of .hack. It will test you, captivate you, and engulf you... but don't let it destroy you. The first set in this revolutionary new Trading Card Game is here. Fast, exciting, tactical, beautiful. .hack is all this and more.
Conceived as a massive multimedia project, the .hack phenomenon includes an anime series, best-selling PlayStation®2 computer entertainment system video game, manga series, and this new trading card game. In recreating the .hack universe for the tabletop gaming community, Decipher introduces an exciting and fast-paced game system, combined with an innovative organized play environment that immerses players in a massive online roleplaying game called The World. Players will try to beat their opponents from the unique perspective of the monsters, attacking their opponent’s characters; only in .hack//ENEMY will players experience the world of .hack from this point of view. Just as in an online roleplaying game, players will collect experience points to “level up” their abilities and gameplay through the game’s unique tournament system.
Cards
Expansion | Date | Cards |
---|---|---|
Promos | 2003-2004 | 19 |
Contagion | 2003 | 130 |
Tournament/Level Up! | 2003 | 10 |
Distortion | 2003 | 130 |
Epidemic | 2004 | 100 |
Isolation | 2004 | 100 |
Breakout | 2004 | 100 |
GIFT | 2004 | 6 |
Epidemic Tournament Level Up | 2004 | 5 |
Total Cards: | 600 |
Card Types
Image | Type | Description |
---|---|---|
PC | PC cards represent player characters (or PCs) in the online game The World. They are your defense against your opponent's monsters. | |
Item | Item cards represent the weapons and armor your PCs find while adventuring in The World. Most items play on only one class of PC. | |
Monster | Monster cards represent the creatures that you use to attack your opponent's PCs. Monsters provide victory points when they successfully attack. | |
Field | Field cards represent the places in The World that PCs adventure in. Only one field may be in play at a time. | |
Action | Action cards represent special skill-based attacks or other things that happen in the game. | |
Event | Event cards represent things that happen when your PCs are not in a battle. |
Decks
Starter Decks
Image | Character | Set | Contents | Date | MSRP |
---|---|---|---|---|---|
Kite Deck | Contagion | Box, 60 Card deck including 5 starter-only foil cards, Playmat, and oversized 32-page rulebook. | 15 October 2003 | $11.99 USD | |
BlackRose Deck | Contagion | Box, 60 Card deck including 5 starter-only foil cards, Playmat, and oversized 32-page rulebook. | 15 October 2003 | $11.99 USD | |
Sanjuro Deck | Distortion | Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | 18 February 2004 | $11.99 USD | |
Terajima Ryoko Deck | Distortion | Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | 18 February 2004 | $11.99 USD | |
Mia Deck | Epidemic | Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | 26 May 2004 | $11.99 USD | |
Elk Deck | Epidemic | Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | 26 May 2004 | $11.99 USD | |
Marlo Deck | Isolation | Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | 18 August 2004 | $11.99 USD | |
Gardenia Deck | Isolation | Box, 60 Card deck including 5 starter-only foil cards, Playmat, and complete rulebook. | 18 August 2004 | $11.99 USD | |
Note: There were no starter decks for the Breakout set. |
Starter Decks were pre-constructed decks meant to help new players be able to start playing with ease. The starter decks consisted of 60 cards from an established list depending on the character the deck was based on. This means that buying multiple of the same starter deck will result only in duplicate cards. Each starter deck included a playmat.
Decklists
Booster Packs
Booster Packs contain 11 random cards from a given set.
Other
Image | Name | Set | Description |
---|---|---|---|
![]() |
GIFT Pack Box | GIFT | |
Helba Oversized Card | |||
Starter Display boxes | 6 of each Starter Deck |