System Explanation (R:1 BBS)

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Revision as of 14:49, 22 April 2023 by MysteryCorgi (talk | contribs) (Created page with "=System Explanation= ==Game Start== ===What's a skill=== '''What's a skill?''' <small>(2001/10/20/19:21:45)</small> <br /> Author: Parn <br /> <blockquote>I just started playing this game. <br />When I talked to the shop keeper he said, <br />"You can use skills by equipping armor and <br />weapons," but what's a skill? <br /> </blockquote>'''RE: What's a skill?''' <small>(2001/10/20/19:21:45)</small> <br /> Author: Ninja Knife <br /> <blockquote>It's an attack that u...")
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System Explanation

Game Start

What's a skill

What's a skill? (2001/10/20/19:21:45)
Author: Parn

I just started playing this game.
When I talked to the shop keeper he said,
"You can use skills by equipping armor and
weapons," but what's a skill?

RE: What's a skill? (2001/10/20/19:21:45)

Author: Ninja Knife

It's an attack that uses up SPs (Skill Points)
during battle. It can damage enemies, or cure
allies. They don't call it "magic," because they're
not just spells, but moves that are used by a
swordsman as well.

Missing Skills (2001/09/20/05:03:49)
Author: Parn

When I changed weapons I lost a skill.
Is there a connection?

RE: Missing Skills (2001/09/20/05:03:49)
Author: JING

Skills are based on equipment and not characters.
So if you change your equipment, you can't use
that skill anymore. The skill you lost was probably
on your old weapon.
Aside from attack power and defense, you should
keep skills in mind...

Thanks (2001/10/20/19:21:45)
Author: Parn

Really?!
I didn't know that so I sold my old weapon.
I thought I just leveled up and learned magic...
>_<

Can't use skills (2001/09/20/05:03:49)
Author: Parn

There's a skill I have that I can't use.
Why is that? @_@

RE: Can't use skills (2001/09/20/05:03:49)
Author:JING

1. You don't have enough SP.
2. Target isn't in range.
It's probably one or the other.
There's a range with every skill, so if the
target isn't within range, you can't use it.
Magic is long range, but attacks are shorter
so you need to get closer.

Can you cast a spell on all? (2001/19/20/05:03:49)
Author: Parn

Are there any spells you can cast on all your
enemies or allies like the other RPGs?
If you can't, it would seriously suck when you
have to heal your party. X_X

RE: Can you cast a spell on all? (2000/09/16/06:38:01)
Author: Quatro

They don't have these. But skills with <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Range
and <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Range Attack are something like that
since they are area effects
If it's an attack spell, it does about half the
damage to the enemy around the target. So if
you use it wisely, it becomes something very
similar. Well kind of...
Healing spells on allies are similar so you can
heal other members around the target.

About Defense (2000/05/29/17:03:58)
Author: Hinata

I bought a more expensive armor, but it got
weaker against enemy magic attacks.
Why is that?

RE: About Defense (2000/11/02/2:18:32)
Author: Korm

Probably <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Magical Defense on the armor is low.
There's <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Magical Defense and <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Physical Defense.
Even if your Physical Defense is high, if your
Magical Defense is low you can't guard against
magic damage.

Defense and Evade (2000/05/29/17:03:58)
Author: Hinata

Thank you Korm!
I wasn't looking at armor parameters...
Also there's <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Defense and <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Evade, what's the
difference?

RE: Defense and Evade (2000/05/29/17:03:58)
Author: Korm

You should check the parameters of your item.
It's probably the first thing you should do.
As for Defense and Evade: Defense lessens the
damage you receive and Evade is the frequency
you get hit.

Do you know tolerance? (2001/10/20/19:21:45)
Author: Korm

You do know that Suvi Lei and Miu Lei (paralysis
and charm) can't be avoided even if you increase
magic evasion, right? If you increase the <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Spirit
status for curse, sleep, confusion, and charm and
then increase <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Body status for poison, paralysis,
and slow down, it won't decrease damage, but it
will decrease the frequency you are affected by
those spells.

Elements (2001/09/20/05:03:49)
Author: Baan

There are things like Fire Element in skills.
Do <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Elements make a difference?

RE: Elements (2001/09/20/05:03:49)
Author: JING

There are <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">6 Elements for skills, items, and
monsters.

For monsters, there is an <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">icon to the left of
its name. There are similar icons in your status
screen.

Elements have <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Opposing Elements, so enemies
with Fire Elements are strong against attacks with
Fire Elements, but weak against attacks with Water
Elements. It's pretty simple.

Opposing Elements (2000/03/03/00:25:41)
Author: Baan

So if you cast Vak Don on a Magical Goblin it
doesn't do as much damage as another spell.

Which Elements oppose one another?
I know fire and water...

Can someone tell me?

RE: Opposing Elements (2000/03/03/00:25:41)
Author: JING

The folloWING are the Opposing Elements:
(BTW the reasoning is just something I came up
with, but I think I'm pretty close.)

<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Wood (draws nutrient) <-> <<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Earth (decompose trees)
<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Thunder (lights up) <-> <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Darkness (covers light)

<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Fire (boils water) <-> <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Water (extinguish)

Armor (2001/09/20/05:03:49)
Author: Baan

I got Plate Armor, but I can't equip it.
Can Long Arms equip Plate Armor?
It would bite if they can't...

RE: Armor (yyyy/mm/dd:hh:mm:ss)
Author: Ninja Knife

Sorry, but you're right. Wavemasters can only equip
the lightest armor. Twin Blades and Long Arms can't
equip heavy armor. Other guys can equip whatever
they want.
You should probably check the <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter exited with status 1.;">Armor Status for
that. It all depends on your job class, so you
better know which ones you can equip.