Keyword Creation (R:1 BBS)

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Revision as of 21:45, 22 April 2023 by MysteryCorgi (talk | contribs) (Created page with "==Game Start== ===Don't quite understand=== Author: Hinata <br /> <blockquote> I got some keywords during play and tried <br />them, but they don't seem to work. <br /> I think the parameters on the Chaos Gate <br />menu are way too strong... <br /> Can someone teach me a good way to combine <br />words? <br /> Thank you! <br /> </blockquote> ===RE: Don't quite understand=== Author: Korm <br /> <blockquote> You really shouldn't worry about the area's <br />para...")
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Game Start

Don't quite understand

Author: Hinata

I got some keywords during play and tried
them, but they don't seem to work.

I think the parameters on the Chaos Gate
menu are way too strong...

Can someone teach me a good way to combine
words?

Thank you!

RE: Don't quite understand

Author: Korm

You really shouldn't worry about the area's
parameters in the beginning.

Beginners should only be concerned with the
level of the area.

This is the parameter that sets the
difficulty of that level, and the higher it
is, the more powerful the monsters are
(and the better the items).

If you combine words randomly, you might get
a really strong enemy and die instantly.

When your level is low, you should use words
with low difficulty.

Here's a sample word for beginners:
Part A: <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Bursting         <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Difficulty: 1
Use this and create a key word.

They're too strong!!!

Author: Hinata

I used the word <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Bursting in part A like
Korm said, but the enemies were too
strong and it was game over for me!!!!

Why??

RE: 'They're too strong!!!

There was probably a word aside from
<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Bursting that set the area level.

Were there more than 2 jewels in the
area levels in the parameter list?

In cases like that, the word with
the higher priority takes precendence.
(One in red has higher priority).

So maybe a word aside from Bursing
was used to set the area level...

Sorry, I didn't tell you before...


It worked!!

Author: Hinata

Thank you, Korm!

I see, so more than one word can set
a particular parameter.

But there are parameters that you can't
set with any of the words...

What about those?