Niizato, Hiroto: Difference between revisions
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! Original Text !! English Text (MTL)<sup>[[Niizato, | ! Original Text !! English Text (MTL)<sup>[[Niizato, Hiroto#Notes|note]]</sup> | ||
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| 株式会社サイバーコネクトツーでゲーム作ってます。おもに『.hack』シリーズのチームリーダーをしてきました。今年25周年の『テイルコンチェルト』のディレクターでもあり、現在は最新作『戦場のフーガ』のディレクターを担当しています。<ref>Niizato, H. CC2 [@h_niizato_CC2] ''Twitter Profile Bio''. Retrieved 2024 February 13, from https://twitter.com/h_niizato_CC2/</ref> || I make games at CyberConnect2 Inc. I have been a team leader mainly for the ".hack" series. I was also the director of "Tail Concerto," which celebrated its 25th anniversary this year, and I am currently the director of the latest title, "Fugue on the Battlefield." | | 株式会社サイバーコネクトツーでゲーム作ってます。おもに『.hack』シリーズのチームリーダーをしてきました。今年25周年の『テイルコンチェルト』のディレクターでもあり、現在は最新作『戦場のフーガ』のディレクターを担当しています。<ref>Niizato, H. CC2 [@h_niizato_CC2] ''Twitter Profile Bio''. Retrieved 2024 February 13, from https://twitter.com/h_niizato_CC2/</ref> || I make games at CyberConnect2 Inc. I have been a team leader mainly for the ".hack" series. I was also the director of "Tail Concerto," which celebrated its 25th anniversary this year, and I am currently the director of the latest title, "Fugue on the Battlefield." | ||
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|+ The World Magazine Vol.2 | |+ The World Magazine Vol.2 | ||
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! Original Text !! English Text (MTL)<sup>[[Niizato, | ! Original Text !! English Text (MTL)<sup>[[Niizato, Hiroto#Notes|note]]</sup> | ||
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| 忍者刀 || Ninjyato Ninja Sword | | 忍者刀 || Ninjyato Ninja Sword | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ CC2 .hack Staff Page | ||
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! Original Text !! English Text (MTL)<sup>[[Niizato, | ! Original Text !! English Text (MTL)<sup>[[Niizato, Hiroto#Notes|note]]</sup> | ||
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| メインプランニング | Main Planning | | メインプランニング | メインプランニング | ||
|Main Planning | |||
|- | |- | ||
| 忍者刀 Mbr.< (Ninjyato) | Ninja Sword | | 忍者刀 Mbr.< (Ninjyato) | 忍者刀 | ||
|Ninja Sword | |||
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| 開発中の苦労話とか書こうと思ったけど、自分の似顔絵見てやめた。何を言っても信じてもらえそうにないから… <br> | | 開発中の苦労話とか書こうと思ったけど、自分の似顔絵見てやめた。何を言っても信じてもらえそうにないから… <br> | ||
このゲームの密かな見所は、データドレインした後のモンスターです。特に女の魔法使いタイプとか鳥系のモンスターをドレインしたら、すぐに殺さず一人称視点にしてじっくり観察してみましょう。<br> | このゲームの密かな見所は、データドレインした後のモンスターです。特に女の魔法使いタイプとか鳥系のモンスターをドレインしたら、すぐに殺さず一人称視点にしてじっくり観察してみましょう。<br> | ||
好きなキャラ:寺島良子<ref>[https://web.archive.org/web/20021204085424fw_/http://www.cyberconnect2.jp/hack/staff.html .hack Staff Page] via Wayback Machine, Archived from [http://www.cyberconnect2.jp/hack/staff.html Original] (04 December 2004)</ref> || I was going to write something about the difficulties I had during development, but I stopped when I saw my portrait. I don't think you'd believe me no matter what I said... <br> | 好きなキャラ:寺島良子<ref>[https://web.archive.org/web/20021204085424fw_/http://www.cyberconnect2.jp/hack/staff.html .hack Staff Page] via Wayback Machine, Archived from [http://www.cyberconnect2.jp/hack/staff.html Original] (04 December 2004)</ref> || I was going to write something about the difficulties I had during development, but I stopped when I saw my portrait. I don't think you'd believe me no matter what I said... <br> | ||
The secret highlight of this game is the monsters after the data drain. Especially when you drain a female wizard type or bird type monster, don't kill it right away, but put it in first person view and observe it carefully. <br> | The secret highlight of this game is the monsters after the data drain. Especially when you drain a female wizard type or bird type monster, don't kill it right away, but put it in first person view and observe it carefully. | ||
<br> | |||
Favorite character: Terajima Ryoko | Favorite character: Terajima Ryoko | ||
|} | |} | ||
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==Notes== | ==Notes== | ||
Regarding the use of MTL (Machine Translation) in the [[Niizato, | Regarding the use of MTL (Machine Translation) in the [[Niizato, Hiroto#Biography|Bio section]]: <br> | ||
The text from the Twitter bio was initially passed through machine translation and then reviewed by a [[User:MysteryCorgi|human editor]] for cursory fact-checking and readability. Despite this, there may be erroneous information contained in any text denoted as "MTL" and should thus be regarded with caution. | The text from the Twitter bio was initially passed through machine translation and then reviewed by a [[User:MysteryCorgi|human editor]] for cursory fact-checking and readability. Despite this, there may be erroneous information contained in any text denoted as "MTL" and should thus be regarded with caution. | ||
Revision as of 23:21, 31 October 2024
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新里裕人
Niizato, Hiroto | |
Aliases
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Birthday
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Role
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Affiliations
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CyberConnect2
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Homepage
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Social Media
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Biography
As one of the founding members of CyberConnect2, Niizato was involved in .hack from the beginning.[1]
Twitter Bio
Original Text | English Text (MTL)note |
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株式会社サイバーコネクトツーでゲーム作ってます。おもに『.hack』シリーズのチームリーダーをしてきました。今年25周年の『テイルコンチェルト』のディレクターでもあり、現在は最新作『戦場のフーガ』のディレクターを担当しています。[2] | I make games at CyberConnect2 Inc. I have been a team leader mainly for the ".hack" series. I was also the director of "Tail Concerto," which celebrated its 25th anniversary this year, and I am currently the director of the latest title, "Fugue on the Battlefield." |
Other Bios
Original Text | English Text (MTL)note |
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忍者刀 | Ninjyato Ninja Sword |
担当セクション:企画リーダー(っていうかー
人)/全仕様・調整担当 購入社年数: 7年 当時は忙しすぎて、企画ひとりでRPGをつくる異常さに気付き ませんでした^
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Original Text | English Text (MTL)note |
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メインプランニング | Main Planning |
忍者刀 | Ninja Sword |
開発中の苦労話とか書こうと思ったけど、自分の似顔絵見てやめた。何を言っても信じてもらえそうにないから… このゲームの密かな見所は、データドレインした後のモンスターです。特に女の魔法使いタイプとか鳥系のモンスターをドレインしたら、すぐに殺さず一人称視点にしてじっくり観察してみましょう。
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Credits
In charge of planning, storyline, and direction for the .hack Games Tetralogy, .hack//G.U. Games, and .hack//Link.[5]
Media
Notes
Regarding the use of MTL (Machine Translation) in the Bio section:
The text from the Twitter bio was initially passed through machine translation and then reviewed by a human editor for cursory fact-checking and readability. Despite this, there may be erroneous information contained in any text denoted as "MTL" and should thus be regarded with caution.
References
- ↑ 特別対談企画① (Special Interview Project #1) (p.124-127) .hack//20th Anniversary Book (2022 July 19, ver.001, digital version). KADOKAWA Game Linkage
- ↑ Niizato, H. CC2 [@h_niizato_CC2] Twitter Profile Bio. Retrieved 2024 February 13, from https://twitter.com/h_niizato_CC2/
- ↑ .hack//The World Magazine Vol.2 (June 2003). Article. コンプティーク (Comptiq), Special Edition (Issue 253). Kadokawa. (p.)
- ↑ .hack Staff Page via Wayback Machine, Archived from Original (04 December 2004)
- ↑ Special Interview Project #1 (.hack//20th Anniversary Book TRANSLATION) (2022 July 31) via Wayback Machine. Archived from Original (Archived 2024 February 01)