According to the "Staff Voice" CyberConnect2 Page circa 2004, the following CyberConnect2 staff worked on the games. The page included staff comments and favorite characters, as well as small portraits of each staff member.[1] <ref>Original page (no longer live)<//ref> Several staff members aliases are used for NPCs in the games (other "Player Characters.")
Director (ディレクター):
Matsuyama Hiroshi (まつやまひろし)
まつやまひろし (Matsuyama Hiroshi)
Comment
Translation
Matsuyama
まつやまひろし
子供らに花束を
年寄りにゆりかごを
明日生まれ死ぬモノに絶大な愛を
ありがとう
Flowers for Children
Cradle the old
Great love to the things that will be born and die tomorrow.
Thank you.
Hello!
I am WAKA, a 57-meter tall giant who works on graphics while wielding a Japanese sword every day.
I have done graphics work for many games, but ".hack" was my first RPG, and it was a big project that spanned various media, including anime and manga, as well as character design by my favorite author, Sadamoto-sensei, so I learned a lot. I am grateful for the opportunity.
I still have a lot of work to do, but I'm almost done!
At the beginning of the development process, I was only busy with the actual work, but in the middle of the project, I was given administrative duties for the first time, which was a very good experience for me.(Thanks to you, Rookie 7, my actual workload was greatly reduced!)
There's still a lot of work to be done, so more sword swinging and more ganbarou!
Fufu,fufufu...
I created a character that I can't say is an enemy character. Some of the characters were in at the last minute, so please enjoy. You will battle with enemy characters that are different from the ones in the anime until you literally die.
You can see the enemy characters from your point of view during the battle.
Find out! Don't skill up!
(Your character will die, though.)
Is this icky?
The HG characters were modeled over time, despite repeated rejections (I even created a popular anime character, A**mito, as an early exercise... or was it?) ) I would like you to take a look at the monsters that I think I enjoyed the most while making them.
Through this development, I have learned a lot about the industry, the attitude in the development field, and many other things. I was mainly in charge of dungeons in ".hack", so when you play this game, please take care of dungeons, dungeons, dungeons.
We worked hard to create the field, with hairs falling out and blood coming out of unexpected places. The same scenery can be seen at different times of the day and in different weather conditions depending on the combination of words, so I hope you will combine many of them and see many of them. I think it's better to be outside in the open than in a dungeon, where you can feel the openness. Right?
I am also in charge of Milky Grunty and this web page. Take care of Milky, everyone!
Favorite Character:
なつめ,ミルキーグソ
Natsume, Milky Grunty
Rookie-7 (ルーキー7, Rūkī 7):
Kawano (KAW)
irikawa (tomuneko, とむねこ)
oda (Widenum)
higashi (hide / shu) 秀
sugata (suga KEN size) スガKENサイズ
ueno (MIYUKI)
yamaguchi (gucchon) ぐっちょん
Main Planning (メインプランニング):
ninjyato (ninja sword) 忍者刀