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==Game Start==
==Game Start==
[[Movie 01 (Games Tetralogy)|Opening: Epitaph of Twilight]]  
Starting the Game triggers the following cutscene: <br>
'''[[Movie 01 (Games Tetralogy)|Opening: Epitaph of Twilight]]'''


After the cutscene plays, the Player's computer startup and registration process begins.


===Startup & Registration===
===Startup & Registration===
Computer loading Altimit OS
Computer loading Altimit OS<br>


A black screen shows white text as a computer boots.
A black screen shows white text as a computer boots.
<blockquote>
<blockquote>
CONNECTING TO ALTIMIT SYSTEMS
CONNECTING TO ALTIMIT SYSTEMS <br>
ID RESOLVED…
ID RESOLVED…<br>
HOST NETWORK RESOLVED…
HOST NETWORK RESOLVED…<br>
CHECKING MEMORY… 3.8312388521647e53
CHECKING MEMORY… 3.8312388521647e53<br>
OK
OK<br>
RECIEVING SYSTEM DATA… 3tbs
RECIEVING SYSTEM DATA… 3tbs<br>
</blockquote>
</blockquote>
The screen flickers and a blue to white gradient appears. The Altimit Operating System logo appears with subtle animated effects.
The screen flickers and a blue to white gradient appears. The Altimit Operating System logo appears with subtle animated effects. <br>


<blockquote>
{{IMOQ Textbox
The Player: OK, user registration is done.
|Character= (Kite's player)
The Player: Now for a name...
|Dialogue = OK, user registration is done. <br> Now for a name... <br> Yasuhiko's probably already there waiting for me. I'd better hurry.
The Player: Yasuhiko's probably already there waiting for me. I'd better hurry.
}}
</blockquote>
The Player can input a first name and a custom Username, or use the default username '''Kite'''. <small>Note: For the sake of consistency, this transcript we will be using the name Kite.</small> <br>
{{IMOQ Textbox
|Character= (System Message)
|Dialogue = "Registration for "The World" is finished."<br> "Reconfirming your name and character name." <br> "Registering character name. Proceed?"
}}
Upon player confirmation:
{{IMOQ Textbox
|Character= (System Message)
|Dialogue = "User Registration is approved. To start the game, select "The World" from your desktop." <br> "Please enjoy "The World.""
}}


The Player can input a first name and a custom Username, or use the default username; Kite.
===Desktop===
Once on the desktop, the player is unable to do anything before checking the email from Yasuhiko. If any other icon is selected, Kite has the following dialogue:<br>


<blockquote>
Kite:
"Registration for "The World" is finished."
{{IMOQ Textbox
"Reconfirming your name and character name."
|Character= Kite
"Registering character name. Proceed?"
|Dialogue = "I'll check my e-mail first."
[player choice]
}}


"User Registration is approved. To start the game, select "The World" from your desktop."
'''Mailer:''' <br>
"Please enjoy "The World.""
* [[Infection Mailer#Registered Yet?|Yasuhiko – Registered Yet?]]
</blockquote>
* [[Thank You (R:1 Mail)|CC Corp – Thank you]]
* [[Version Update (R:1 Mail)|CC Corp – Version Update]]


'''News:''' <br>
* [[New Transportation System Operational (R:1 News)|New Transportation System Operational]]
* [["The World" Tops 20 Million (R:1 News)|"The World" Tops 20 Million]]
* [[Neuro Goggle FMD (R:1 News)|Neuro Goggle FMD]]
* [[0.49% Error Rate (R:1 News)|0.49% Error Rate]]
* [[WNC Official Statement (R:1 News)|WNC Official Statement]]


===Desktop===
===The World Start Page===
The World ver.2.75


'''BBS:''' <br>
{{Tree list}}
* '''[[System_Explanation_(R:1_BBS)|System Explanation]]'''
** [[System_Explanation_(R:1_BBS)#What's_a_skill|What's a skill?]]
** [[System_Explanation_(R:1_BBS)#RE:_What's_a_skill?|RE: What's a skill?]]
** [[System_Explanation_(R:1_BBS)#Missing_Skills|Missing Skills]]
** [[System_Explanation_(R:1_BBS)#RE:_Missing_Skills|RE: Missing Skills]]
** [[System_Explanation_(R:1_BBS)#Thanks|Thanks]]
** [[System_Explanation_(R:1_BBS)#Can't_use_skills|Can't use skills]]
** [[System_Explanation_(R:1_BBS)#RE:_Can't_use_skills|RE: Can't use skills]]
** [[System_Explanation_(R:1_BBS)#Can_you_cast_a_spell_on_all?|Can you cast a spell on all?]]
** [[System_Explanation_(R:1_BBS)#RE:_Can_you_cast_a_spell_on_all?|RE: Can you cast a spell on all?]]
** [[System_Explanation_(R:1_BBS)#About_Defense|About Defense]]
** [[System_Explanation_(R:1_BBS)#RE:_About_Defense|RE: About Defense]]
** [[System_Explanation_(R:1_BBS)#Defense_and_Evade|Defense and Evade]]
** [[System_Explanation_(R:1_BBS)#RE:_Defense_and_Evade|RE: Defense and Evade]]
** [[System_Explanation_(R:1_BBS)#Do_you_know_tolerance?|Do you know tolerance?]]
** [[System_Explanation_(R:1_BBS)#Elements|Elements]]
** [[System_Explanation_(R:1_BBS)#RE:_Elements|RE: Elements]]
** [[System_Explanation_(R:1_BBS)#Opposing_Elements|Opposing Elements]]
** [[System_Explanation_(R:1_BBS)#RE:_Opposing_Elements|RE: Opposing Elements]]
** [[System_Explanation_(R:1_BBS)#Armor|Armor]]
** [[System_Explanation_(R:1_BBS)#RE:_Armor|RE: Armor]]
{{Tree list/end}}
{{Tree list}}
* '''[[Play_Knowledge_(R:1_BBS)|Play Knowledge]]'''
** [[Play_Knowledge_(R:1_BBS)#They're_too_strong!|They're too strong!]]
** [[Play_Knowledge_(R:1_BBS)#Check_the_Board|Check the Board]]
** [[Play_Knowledge_(R:1_BBS)#Hey|Hey]]
** [[Play_Knowledge_(R:1_BBS)#BTW|BTW]]
{{Tree list/end}}
{{Tree list}}
* '''[[Zeit_Statue_(R:1_BBS)|Zeit Statue]]'''
** [[Zeit_Statue_(R:1_BBS)#Aim for Hero of Zeit!|Aim for Hero of Zeit!]]
** [[Zeit_Statue_(R:1_BBS)#Hero of Zeit Ranking|Hero of Zeit Ranking]]
{{Tree list/end}}
{{Tree list}}
* '''[[New Transportation System (R:1 BBS)|New Transportation System]]'''
** [[New Transportation System (R:1 BBS)#What about this RTCS?|What about this RTCS?]]
** [[New Transportation System (R:1 BBS)#RE: What about this RTCS?|RE: What about this RTCS?]]
{{Tree list/end}}
{{Tree list}}
* '''[["The_World"_Reaches_20_Million_(R:1_BBS)|"The World" Reaches 20 Million]]'''
** [["The_World"_Reaches_20_Million_(R:1_BBS)#Congratulations|Congratulations]]
{{Tree list/end}}
{{Tree list}}
* '''[[Neuro_Goggle_FMD_(R:1_BBS)|Neuro Goggle FMD]]'''
** [[Neuro_Goggle_FMD_(R:1_BBS)#Impressions|Impressions]]
{{Tree list/end}}
{{Tree list}}
* '''[[Keyword Creation (R:1 BBS)|Keyword Creation]]'''
** [[Keyword_Creation_(R:1_BBS)#Don't quite understand|Don't quite understand]]
** [[Keyword_Creation_(R:1_BBS)#RE: Don't quite understand|RE: Don't quite understand]]
** [[Keyword_Creation_(R:1_BBS)#They're too strong!!!|They're too strong!!!]]
** [[Keyword_Creation_(R:1_BBS)#RE: 'They're too strong!!!|RE: 'They're too strong!!!]]
** [[Keyword_Creation_(R:1_BBS)#It worked!!|It worked!!]]
{{Tree list/end}}
{{Tree list}}
* '''[[What's_a_Grunty?_(R:1_BBS)|What's a Grunty?]]'''
** [[What's_a_Grunty?_(R:1_BBS)#What's a Grunty?|What's a Grunty?]]
** [[What's_a_Grunty?_(R:1_BBS)#RE:What's a Grunty?|RE:What's a Grunty?]]
** [[What's_a_Grunty?_(R:1_BBS)#PIG?!|PIG?!]]
** [[What's_a_Grunty?_(R:1_BBS)#RE:PIG?!|RE:PIG?!]]
{{Tree list/end}}
{{Tree list}}
* '''[[Spring_of_Myst_(R:1_BBS)|Spring of Myst]]'''
** [[Spring_of_Myst_(R:1_BBS)#Level went down|Level went down]]
** [[Spring_of_Myst_(R:1_BBS)#RE: Level went down|RE: Level went down]]
** [[Spring_of_Myst_(R:1_BBS)#At Night|At Night]]
** [[Spring_of_Myst_(R:1_BBS)#What if it's cloudy?|What if it's cloudy?]]
** [[Spring_of_Myst_(R:1_BBS)#I hate Monsieur|I hate Monsieur]]
** [[Spring_of_Myst_(R:1_BBS)#Golden Axe|Golden Axe]]
** [[Spring_of_Myst_(R:1_BBS)#RE: Golden Axe|RE: Golden Axe]]
** [[Spring_of_Myst_(R:1_BBS)#RE: Golden Axe|RE: Golden Axe]]
** [[Spring_of_Myst_(R:1_BBS)#RE: Golden Axe|RE: Golden Axe]]
{{Tree list/end}}
{{Tree list}}
* '''[[Item_Trade_(R:1_BBS)#Item Trade|Item Trade]]'''
** [[Item_Trade_(R:1_BBS)#Straw Millionaire!|Straw Millionaire!]]
** [[Item_Trade_(R:1_BBS)#RE: Straw Millionaire!|RE: Straw Millionaire!]]
** [[Item_Trade_(R:1_BBS)#RE: Straw Millionaire!|RE: Straw Millionaire!]]
{{Tree list/end}}
{{Tree list}}
* '''[[Symbol_(R:1_BBS)#Symbol|Symbol]]'''
** [[Symbol_(R:1_BBS)#What does a symbol do?|What does a symbol do?]]
** [[Symbol_(R:1_BBS)#RE: What does a symbol do?|RE: What does a symbol do?]]
{{Tree list/end}}
{{Tree list}}
* '''[[Version Upgrade Information: Important (R:1 BBS)|Version Upgrade Information: <span style="color:#ff6f6f">Important</span>]]'''
** [[Version_Upgrade_Information:_Important_(R:1_BBS)#Welcome to Ver. 2.75|Welcome to Ver. 2.75]]
** [[Version_Upgrade_Information:_Important_(R:1_BBS)#Element Tolerance|Element Tolerance]]
** [[Version_Upgrade_Information:_Important_(R:1_BBS)#Physical Tolerance|Physical Tolerance]]
** [[Version_Upgrade_Information:_Important_(R:1_BBS)#Magic Tolerance|Magic Tolerance]]
** [[Version_Upgrade_Information:_Important_(R:1_BBS)#Cancelling Tolerance|Cancelling Tolerance]]
** [[Version_Upgrade_Information:_Important_(R:1_BBS)#Elemental Hit|Elemental Hit]]
** [[Version_Upgrade_Information:_Important_(R:1_BBS)#Items in Treasures|Items in Treasures]]
{{Tree list/end}}


[Once on the desktop, the player is unable to do anything before checking the email from Yasuhiko. If any other icon is selected, Kite has the following dialogue:]
==Mac Anu (Meeting Orca)==
Kite logs into The World for the first time, appearing in front of a Chaos Gate in a flurry of golden rings.  A title card shows the name of the town he warps into as "Aqua Capitol Mac Anu." Peaceful music consisting of strings accompanied by woodwinds loops in the background, and the sounds of water can be heard in the distance. A large man with a sword stands waiting by the Chaos Gate. Kite spins around, surprised as an unfamiliar voice calls out to him. <br/>
{{IMOQ Textbox
|Character= Orca
|Dialogue = Hey. You made it!
}}
{{IMOQ Textbox
|Character= Kite
|Dialogue = Uh…
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = Hey, it's me. Orca, the <br>Blademaster.
}}
{{IMOQ Textbox
|Character= Kite
|Dialogue = Whoa! You look so different <br>From the real Yasuhiko. <br>Nothing like the real you.
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = Hey, in this game I'm Orca! <br> Regardless of what I am in reality, <br>I'm pretty well known here.
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = What…?
}}
{{IMOQ Textbox
|Character=Kite
|Dialogue = No, you look great. :-)
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = Anyway, take this.
}}
{{IMOQ System Textbox
|Title= <center>System:</center>
|Dialogue = You now have <br><span style="color: #ffff00">Orca's member address!</span>
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = <span style="color: #ffff00">Member Address</span> is the Flash Mail <br>Address you can only access in <br> "The World."
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = With Flash Mail, you can exchange <br> Messages with others in real time <br>As long as you are in "The World."
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = It's mostly used by newbies to <br> Contact other players to form <br>a party.
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = Try it out by inviting me <br>to join your party.
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue =First, press the <span style="color: #ffff00">[[File:Imoq ui ps2button triangle.png|alt=Triangle Button|△]] button</span> to <br>open the menu.
}}
The menu opens, and Orca continues speaking. <br>
{{IMOQ Textbox
|Character=Orca
|Dialogue = In the menu, select <span style="color: #ffff00">Party.</span>
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = Next, select <span style="color: #ffff00">Add.</span>
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue =Names of players who gave you <br>Their member addresses will be <br>listed here.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =Choose a player you want to <br>Invite to your party, and send <br>a Flash Mail.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue = Since you just started, you <br>probably only have my <br>member address. :-)
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =Now press the <span style="color: #ffff00">[[File:Imoq ui ps2button cross.png|alt=Cross Button|✕]] button</span> twice, <br>to send a Flash Mail to me.
}}
{{IMOQ System Textbox
|Title= <center>System:</center>
|Dialogue =Calling party member. <br>Please standby.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue = …Ah, got it! "Join my party!" <br>It's kinda weird mailing each <br>other when we're face to face. :-)
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue = See? My name appears under your <br>screen. That means I'm in your <br>party.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue = By the way, Flash Mail is only <br>available when you're in a town.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =Oh, and you can't contact people <br>when they're not logged into <br>"The World."
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =People do have a life, you know. <br>We're not online 24/7!
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =In other words, you can't always <br>count on the same members to form <br>a party.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =So, try to get as many member <br>addresses as you can. You'll <br>have more fun that way.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =Well, how you play is up to you, <br>but since EXP and stuff isn't <br>divided among party members [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>you really don't benefit if <br>you go solo. :-)
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue = OK. Well, why don't we head off? <br>There's nothing to worry about. I <br>found a perfect place for newbies!
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =This is the <span style="color: #ffff00">Chaos Gate</span>, a sort <br>of transfer device that takes us <br>
from one place to another. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>Now, press the <span style="color: #ffff00">[[File:Imoq ui ps2button cross.png|alt=Cross Button|✕]] button</span>.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =In "The World," each play zone is <br>called an Area, determined by a <br>combination of <span style="color: #ffff00">3 keywords</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>Select <span style="color: #ffff00">New Keyword</span>.
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = This is the Keyword Screen. At <br>the top is the Entry Plate. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>You put the 3 selected keywords <br>one by one for each part: A, B, <br>and C.
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = Left of the Entry Plate is all <br>the keywords you have. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>You can collect more of them by <br>reading your e-mails, the Board, <br>and from other players.[[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>Now, let's enter some keywords by <br>starting with Part A. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>Select <span style="color: #8dbde1">Bursting</span> from <br>the list. }}
{{IMOQ Textbox
|Character= Orca
|Dialogue = Good. Next for Part B, select <br><span style="color: #8dbde1">Passed Over</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>For the last one, in Part C, <br>select <span style="color: #8dbde1">Aqua Field</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>Now you're done specifying <br>the area.  [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = Oh, one more thing. You see the <br>symbol on the left next to the <br>keyword? [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>That's the <span style="color: #ffff00">Server Symbol</span>. It <br>indicates which server you are <br>currently logged onto.  [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>This symbol is delta, so we're <br>logged onto the Delta Server. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = The list on the bottom right is <br>The Area Status List. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>See the <span style="color: #ffff00">Jewel</span> next to the field <br>type and dungeon?  [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>That indicates how the selected <br>keyword affects the status. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>For example, check the field type. <br>See the Jewel on the right?  [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>This means that the field type is <br>being determined by <span style="color: #8dbde1">Aqua Field</span>, <br>the keyword in C.  [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = We don't know what kind of field <br>the current keyword will create <br>until we get there. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>But once we learn the effect of <br>that keyword, we can combine it <br>with other keywords effectively. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>For more details, check out the <br>Board on your own time. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Orca
|Dialogue = All right, let's get going to the <br><span style="color: #8dbde1">Δ Bursting Passed Over Aqua Field!</span>  [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br>Select <span style="color: #ffff00">Warp</span>.
}}
The party warps to the Area. <br>


Kite: "I'll check my e-mail first."
==Δ Bursting Passed Over Aqua Field==
For information about this area, see: '''[[Δ Bursting Passed Over Aqua Field]]''' <br>
===Field===
{{IMOQ System Textbox
|Title= <div style="float:right;"><span style="color:#ff6f6f">Δ Server</span></div> <br/>
|Dialogue = <center>Bursting Passed Over Aqua Field</center>
}}
Kite and Orca appear in a grassland field. They are surrounded by 4 magic portals. <br>


Mailer:
{{IMOQ Textbox
[[Infection_Mailer#Registered_Yet?|Yasuhiko – Registered Yet?]]
|Character=Orca
CC Corp | Thank you
|Dialogue = Before we get going, let me <br>explain to you about the <br><span style="color:#ffff00">Camera Control</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>During the game, enemies will <br>attack from all directions. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>
CC Corp | Version Update
The idea is to adjust your view <br>quickly to see your enemy and <br>grasp the situation.  [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>I'll explain more later, but <br>remember, you can only use <span style="color:#ffff00">Skills</span> <br>on targets you can see. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Basically, if you don't use the <br>camera right, you'll be dead <br>before you know it. [[File:Imoq ui arrow-down.png|10px|alt=continue]]  
}}
The camera angle changes, jumping behind Orca and Kite. <br>


News:
{{IMOQ Textbox
New Transportation System Operational
|Character=Orca
"The World" Tops 20 Million
|Dialogue = First, rotate the camera. Push
Neuro Goggle FMD
either the <span style="color: #ffff00">[[File:Imoq ui ps2button L1.png|alt=L1 Button|L1]] button</span> or the
0.49% Error Rate
<span style="color: #ffff00">[[File:Imoq ui ps2button R1.png|alt= R1 Button|R1]] button</span> to move the camera.
WNC Official Statement
}}
Once the player inputs L1 or R1 to rotate the camera: <br>


{{IMOQ Textbox
|Character=Orca
|Dialogue = Good. Next, let's zoom in and <br>zoom out. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>You can zoom the camera in or out <br>by using the <span style="color: #ffff00">right analog stick</span>. <br>Try it.
}}
Once the player zooms in and out a few times: <br>


===The World Start Page===
{{IMOQ Textbox
The World ver.2.75
|Character=Orca
 
|Dialogue = Yeah, that's it. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Finally, you reset the camera by <br>pushing the <span style="color: #ffff00">[[File:Imoq ui ps2button R2.png|alt= R2 Button|R2]] button</span>.
BBS:
}}
System Explanation
{{IMOQ Textbox
Play Knowledge
|Character=Orca
Zeit Statue
|Dialogue =There ya go. Remember, when the <br>battle stars, constantly adjust <br>your camera. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
New Transportation System
}}
"The World" Reaches 20 Million
The camera begins circling Orca and Kite. <br>
Neuro Goggle FMD
Keyword Creation
What's a Grunty?
Spring of Myst
Item Trade
Symbol
Version Upgrade Information: Important


==Mac Anu (Meeting Orca)==
{{IMOQ Textbox
Kite logs into The World for the first time, appearing in front of a Chaos Gate in a flurry of golden rings. A title card shows the name of the town he warps into as "Aqua Capitol Mac Anu." Peaceful music consisting of strings accompanied by woodwinds loops in the background, and the sounds of water can be heard in the distance. A large man with a sword stands waiting by the Chaos Gate. Kite spins around, surprised as an unfamiliar voice calls out to him.
|Character= Orca
|Dialogue = Okay, and this is the <span style="color: #ffff00">Field</span>. <br>It's the lowest level in the area. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>When you want to return to the <br>town, press the <span style="color: #ffff00">[[File:Imoq ui ps2button triangle.png|alt=Triangle Button|△]] button</span> and <br>select <span style="color: #ffff00">Gate Out</span> from the menu. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Grassland, wilderness, and jungle <br>are some of the field types. <br>You can set them with keywords. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>The combination of field type and <br>weather determines the <span style="color: #ffff00">Area <br>Elements</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>For example, if it's a grassland <br>and it's raining, that area will <br>be a <span style="color: #ffff00">Water Element</span> stage. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>The elements also affect the type <br>of monsters that will appear and <br>the items you can get. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Don't worry about it now. As you <br>get used to it, combine words to <br>get different elements. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
The camera returns to the spot behind Orca and Kite. A map appears in the upper right corner. <br>


<blockquote>
{{IMOQ Textbox
Orca:
|Character=Orca
Hey. You made it!
|Dialogue =Now, let's get going on our quest! <br>First, check the map at top right. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>You see the <span style="color: #ffff00">Red Down Arrow</span> on it? <br>That's the gate to the <span style="color: #ffff00">Dungeon</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>In the dungeon's deepest level <br>there's a <span style="color: #ffff00">Gott Statue</span> that <br>usually holds a rare item. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Basically the goal is to reach <br>this statue. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/> But enemies are often tougher down <br>there, so gain some levels above <br>ground before you head below. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>OK, wait a sec. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
Kite:
}}
Uh…
{{IMOQ System Textbox
Orca:
|Title= System
Hey, it's me. Orca, the  
|Dialogue = Orca used <span style="color: #1fff1f">Fairy's Orb</span>!
Blademaster.
}}
Kite:
The locations of the 4 magic portals are revealed on the map. <br>
Whoa! You look so different
From the real Yasuhiko.
Nothing like the real you.
Orca:
Hey, in this game I'm Orca!
Regardless of what I am in reality,,
I'm pretty well known here.
Orca:
What…?
Kite:
No, you look great. :-)
Orca:
Anyway, take this.
System message:
You now have
<span style="color: yellow">Orca's member address!</span>
Orca:
<span style="color: yellow">Member Address</span> is the Flash Mail
Address you can only access in
"The World."
Orca:
With Flash Mail, you can exchange
Messages with others in real time
As long as you are in "The World."
Orca:
It's mostly used by newbies to
Contact other players to form
a party.
Orca:
Try it out by inviting me
to join your party.
Orca:
First, press the <span style="color: yellow">△ button</span> to
open the menu.
</blockquote>


[The menu opens, and Orca continues speaking.]
{{IMOQ Textbox
|Character=Orca
|Dialogue =By using the Fairy's Orb, <br>hidden data on the map becomes <br>visible, like this. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Yellow areas on the map show <br><span style="color: #ffff00">Magic Portals</span> where you encounter <br>monsters and treasures. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>All right! How about we go pick a <br>fight? Head for one of the magic <br>portals. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
Kite and Orca approach the portal located directly ahead of them. The portal activates and fades, revealing a Goblin. <br>
{{IMOQ Textbox
|Character=Orca
|Dialogue =For a basic attack, approach the <br>target and press the <span style="color: #ffff00">[[File:Imoq ui ps2button cross.png|alt=Cross Button|✕]] button</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>By the way, a cursor appears on <br>the target so that you can check <br>Its name and HP. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Try using a basic attack to defeat <br>some monsters. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
Kite defeats the goblin after several blows. <br>


<blockquote>
{{IMOQ Textbox
Orca:
|Character= Orca
In the menu, select <span style="color: yellow">Party.</span>
|Dialogue = You've started to get the hang <br>of it, right? OK, let's try using <br><span style="color: #ffff00">Skills</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Press the <span style="color: #ffff00">[[File:Imoq ui ps2button triangle.png|alt=Triangle Button|△]] button</span> to open <br>the menu, and select <span style="color: #ffff00">Skills</span>.
Orca:
}}
Next, select <span style="color: yellow">Add.</span>
Orca:
Names of players who gave you
Their member addresses will be
listed here.
Orca:
Choose a player you want to
Invite to your party, and send
a Flash Mail.
Orca:
Since you just started, you
probably only have my
member address. :-)
Orca:
Now press the <span style="color: yellow">✕ button</span> twice,
to send a Flash Mail to me.
System message:
Calling party member.
Please standby.
Orca:
…Ah, got it! "Join my party!"
It's kinda weird mailing each
other when we're face to face. :-)
Orca:
See? My name appears under your
screen. That means I'm in your
party.
Orca:
By the way, Flash Mail is only
available when you're in a town.
Orca:
Oh, and you can't contact people
when they're not logged into
"The World."
Orca:
People do have a life, you know.
We're not online 24/7!
Orca:
In other words, you can't always
count on the same members to form
a party.
Orca:
So, try to get as many member
addresses as you can. You'll
have more fun that way.
</blockquote>
<blockquote>
Orca:
Well, how you play is up to you,
but since EXP and stuff isn't
divided among party members (next)
you really don't benefit if
you go solo. :-)
Orca:
OK. Well, why don't we head off?
There's nothing to worry about. I
found a perfect place for newbies!
Orca:
This is the <span style="color: yellow">Chaos Gate</span>, a sort
of transfer device that takes us
from one place to another. (next)
Now, press the <span style="color: yellow">✕ button</span>.
Orca:
In "The World," each play zone is
called an Area, determined by a
combination of <span style="color: yellow">3 keywords</span>. (next)
Select <span style="color: yellow">New Keyword</span>.


This is the Keyword Screen. At
The menu opens, and Orca continues speaking. <br>
the top is the Entry Plate.(next)
You put the 3 selected keywords
one by one for each part: A, B,
and C.
Left of the Entry Plate is all
the keywords you have. (next)
You can collect more of them by
reading your e-mails, the Board,
and from other players.(next)
Now, let's enter some keywords by
starting with Part A. (next)
Select <span style="color: blue">Bursting</span> from
the list.  (next)
Good. Next for Part B, select
<span style="color: blue">Passed Over</span>.  (next)
For the last one, in Part C,
select <span style="color: blue">Aqua Field</span>.  (next)
Now you're done specifying
the area.  (next)
Oh, one more thing. You see the
symbol on the left next to the
keyword? (next)
That's the <span style="color: yellow">Server Symbol</span>. It
indicates which server you are
currently logged onto.  (next)
This symbol is delta, so we're
logged onto the Delta Server. (next)
The list on the bottom right is
The Area Status List. (next)
See the <span style="color: yellow">Jewel</span> next to the field
type and dungeon?  (next)
That indicates how the selected
keyword affects the status. (next)
For example, check the field type.
See the Jewel on the right?  (next)
This means that the field type is
being determined by <span style="color: blue">Aqua Field</span>,
the keyword in C.  (next)
We don't know what kind of field
the current keyword will create
until we get there.  (next)
But once we learn the effect of
that keyword, we can combine it
with other keywords effectively. (next)
For more details, check out the
Board on your own time. (next)
All right, let's get going to the
<span style="color: blue">Δ Bursting Passed Over Aqua Field!</span>(next)
Select <span style="color: yellow">Warp</span>.
</blockquote>


[The party warps to the field.]
{{IMOQ Textbox
|Character= Orca
|Dialogue = OK then, choose <span style="color: #ffff00">Repth</span> from the <br>list.}}
{{IMOQ Textbox
|Character= Orca
|Dialogue =When the target cursor appears, <br>Select the target and press the <br><span style="color: #ffff00">[[File:Imoq ui ps2button cross.png|alt=Cross Button|✕]] button</span> to execute.
}}
Kite casts Repth. <br>


==Δ Bursting Passed Over Aqua Field==
{{IMOQ Textbox
==Field==
|Character=Orca
Title Card: Bursting Passed Over Aqua Field
|Dialogue =That's it. Pretty easy huh? [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>You can target a party member for <br>recovery or remedy skills and the <br>enemy for attack skills. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Remember, you can only apply <br>skills to targets within your <br>view. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Before using a skill, adjust the <br>camera so that your target comes <br>into view. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Well, you must be sick of me <br>at this point. :-) [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>It's your turn to tell me what to <br>do by using <span style="color: #ffff00">Chat Commands</span>.
Upper right-hand corner: <span style="color: red">Δ Server</span>
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =OK, I'll teach you the command to <br>get your members to heal. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>OK, then press the <span style="color: #ffff00">[[File:Imoq ui ps2button square.png|alt=Square Button|□]] button</span> to <br>open the menu.
}}
The menu opens, and Orca continues speaking. <br>


Kite and Orca appear in a grassland field. They are surrounded by 4 magic portals.
{{IMOQ Textbox
|Character= Orca
|Dialogue =Next, go head and choose <br><span style="color: #ffff00">First Aid!</span> from the menu.
}}
After Orca casts a multiple-healing spell (La Repth?) on the party:  <br>


<blockquote>
{{IMOQ Textbox
Orca:
|Character= Orca
Before we get going, let me
|Dialogue =Well? It's good to be the <br>boss, isn't it? :-) [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>If you use it well, you can bunch <br>up on the enemy or give separate <br>orders to each party member. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>When you add new members to the <br>party, try various chat commands <br>to see their effects. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>That's it for now! Just remember <br>what you learned, and start <br>exploring. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>When you think you're ready, <br>we'll head for the dungeon! [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>
explain to you about the
}}
<span style="color: yellow">Camera Control</span>. (next)
The player regains full control of Kite. <br>
During the game, enemies will
attack from all directions. (next)
The idea is to adjust your view
quickly to see your enemy and
grasp the situation. (next)
I'll explain more later, but
remember, you can only use <span style="color: yellow">Skills</span>
on targets you can see. (next)


Basically, if you don't use the
===Dungeon===
camera right, you'll be dead
Upon Entering the Dungeon: <br>
before you know it. (next)


</blockquote>
{{IMOQ Textbox
|Character=Orca
|Dialogue = Now we can start exploring <br>the dungeon! [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>One thing you need to remember <br>is that you can't Gate Out when <br>you're in a dungeon. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>To Gate Out and return to the <br>town, you have to go back to the <br>field. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>The <span style="color: #1fff1f">Sprite Ocarina</span> will warp <br>you to the surface, but you can't use <br>it during battle. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
The camera cuts to a different angle, focusing on one of the two boxes in front of the party. The reticle focuses on the brown box. Orca continues: <br>
{{IMOQ Textbox
|Character=Orca
|Dialogue =This is the treasure box. <br>But you knew that right? <br>:-) [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>You should know that there are <br>two types of treasure boxes, <br>normal and booby-trapped. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =This one's normal. Hit the <br><span style="color: #ffff00">[[File:Imoq ui ps2button cross.png|alt=Cross Button|✕]] button</span> to open it.
}}
Kite receives an item from the Treasure. <br>
{{IMOQ System Textbox
|Title= System
|Dialogue = You now have <span style="color: #1fff1f">Resurrect</span>!
}}
<small>(Wiki wishlist: Double check if the item is actually always the same.)</small> <br/>
The reticle now focuses on the blue-tinted treasure chest. <br>
{{IMOQ Textbox
|Character=Orca
|Dialogue =This one's booby-trapped. Notice <br>the different color? Try to open <br>it as is and you're screwed. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Just use the <span style="color: #1fff1f">Fortune Wire</span> on it. <br>This item will disarm the trap. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
Orca uses an item on the Risky Treasure: <br>
{{IMOQ System Textbox
|Title= System
|Dialogue = Orca used the <span style="color: #1fff1f">Fortune Wire</span>!
}}
The Risky Treasure shifts from blue to brown, becoming a regular Treasure box. <br>
{{IMOQ Textbox
|Character= Orca
|Dialogue = See, now it's safe to open. Press
The <span style="color: #ffff00">[[File:Imoq ui ps2button cross.png|alt=Cross Button|✕]] button</span> to open it. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
Kite receives an item from the Treasure. <br>
{{IMOQ System Textbox
|Title= System
|Dialogue = You now have <span style="color: #1fff1f">[item]</span>!
}}
<small>Note: Different players/playthroughs appear to get different items from this chest; The Hanged Man and Green Gale. Unsure if the item pool is restricted to Scrolls or if other items can be acquired. Wiki wishlist: Additional research is needed.</small><br>
====B1====
Entering the next room of the dungeon triggers the following cutscene: <br>
[[Movie 02 (Games Tetralogy)|In the Dungeon Girl Chased]] <br/>


The camera angle changes, jumping behind Orca and Kite.
After the cutscene, the player regains control of Kite. At the intersection, the player may choose to go right or left. The path to the left will progress the story. The path to the right is optional; a small room with a single Treasure box. <br/>
Upon entering the room at the end of the path to the right, Kite has a small line of unvoiced dialogue. The parentheses indicate that this text is Kite's internal thoughts: <br>
{{IMOQ Textbox
|Character= Kite
|Dialogue = (It's a dead end. That girl…) [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
If the player opens the Treasure box found in the room: <br>
{{IMOQ System Textbox
|Title= System
|Dialogue = You now have a <span style="color: #1fff1f">Speed Charm</span>!
}}
<small>Note: Different players/playthroughs appear to consistently get a Speed Charm from this Treasure. (Wiki wishlist: Double check if the item is actually always the same.)</small> <br/>


<blockquote>
Following the path to the left leads the party to a room and activates a brief scene upon entry. The camera focuses on the entryway behind Kite, revealing spiked gates lowering to obstruct the doorway. <br>
Orca:
{{IMOQ Textbox
First, rotate the camera. Push
|Character=Orca
either the <span style="color: yellow">L1 button</span> or the  
|Dialogue =Better watch out, we're trapped <br>in here! [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>In the dungeon, there are rooms <br>with traps everywhere. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
<span style="color: yellow">R1 button</span> to move the camera.
}}
The camera pans to reveal a magic portal around the corner. Orca continues: <br>
{{IMOQ Textbox
|Character=Orca
|Dialogue =The only way to get out a trap <br>like this is by activating all the <br>the magic portals in the room. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>All right, let's charge to that <br>magic portal! [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
The portal activates, revealing monsters for the party to fight. <small>(Wiki wishlist: Double check if the monsters from this portal are always the same or not.)</small> <br>
After the fight is over, the party continues down to the next floor of the dungeon. <br/>


[Once the player inputs L1 or R1 to rotate the camera to a certain degree]
====B2====
Good. Next, let's zoom in and
To progress the story, players must enter the room with the Gott Statue. The other rooms are optional. <br/>
zoom out. (next)


You can zoom the camera in or out
Upon entering the Gott Statue chamber: <br>
by using the <span style="color: yellow">right analog stick</span>.
{{IMOQ Textbox
Try it.
|Character=Orca
|Dialogue =This is the room where the statue is. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>There's only one of 'em at the <br>dungeon's deepest level, and you <br>can get rare items from it. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>That's enough adventure for now. <br>Let's grab the treasure and get <br>back to town, shall we? [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>If we had a <span style="color: #1fff1f">Sprite Ocarina</span> we <br>could warp out of here, but <br>we don't have one. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>So we gotta go back the way we <br>just came. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
Gott Statue chest: Steel Blades, Rainbow Card, Grunt Doll?
<small>(Wiki wishlist: Double check if the items are always the same.)</small> <br/>


[Once the player zooms in and out a few times certain degree]
Leaving the Gott Statue room triggers the following cutscenes: <br>
Yeah, that's it. (next)
* [[Movie 03 (Games Tetralogy)|Girl's Return Book Entrusted]]
* [[Movie 04 (Games Tetralogy)|Enemy's Return Death of Orca]]
* [[Movie 05 (Games Tetralogy)|Friend or Foe? Woman in White]]


Finally, you reset the camera by
==After the System Error==
pushing the <span style="color: yellow">R2 button</span>.


There ya go. Remember, when the
The following dialogue appears over a black screen. <br>
battle stars, constantly adjust
your camera. (next)
</blockquote>


The camera begins circling Orca and Kite.
{{IMOQ Textbox
|Character= (Kite's Player)
|Dialogue = What was wrong with Yasuhiko? <br>Why was he upset? [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>I wanted to ask him, but he <br>wouldn't even pick up the phone. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>And then… [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>The next day, I found out that <br>Yasuhiko had been hospitalized. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>I rushed to the hospital, but they <br>wouldn't even let me see him. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>But I guess it's better this way. <br>I didn't want to see him all weak, <br>and he wouldn't want that either. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>But… <br>What the hell happened to him? [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>I have a feeling that the key to <br>it is somewhere in… <br>"The World." [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>
}}


<blockquote>
===Return to Desktop===
Okay, and this is the <span style="color: yellow">Field</span>.
'''Mailer''':
It's the lowest level in the area. (next)
* [[Server Problem (R:1 Mail)|CC Corporation – Server Problems]]


When you want to return to the  
Trying to log into The World doesn't work. If the player tries to enter the game, they will see the following message: <br>
town, press the <span style="color: yellow">△ button</span> and
select <span style="color: yellow">Gate Out</span> from the menu. (next)


Grassland, wilderness, and jungle
{{IMOQ System Textbox
are some of the field types.  
|Title=  System
You can set them with keywords. (next)
|Dialogue = Thank you for visiting <br>"The World." [[File:Imoq ui  arrow-down.png|10px|alt=continue]] <br/>All services are currently <br>unavailable due to maintenance. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>We apologize for any inconvenience <br>and ask for your patience.  [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


The combination of field type and
Clicking on "Board" prompts: <br>
weather determines the <span style="color: yellow">Area
Elements</span>. (next)


For example, if it's a grassland
{{IMOQ Textbox
and it's raining, that area will
|Character= Kite's Player
be a <span style="color: yellow">Water Element</span> stage. (next)
|Dialogue = I should post on the Board about <br>Yasuhiko. Maybe someone will <br>respond to it. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


The elements also affect the type
'''BBS''':
of monsters that will appear and
* [[Coma (R:1 BBS)|Coma]]
the items you can get. (next)


Don't worry about it now. As you
Since the player is unable to log into The World, they should return to the Desktop after posting on the Boards.
get used to it, combine words to  
get different elements. (next)
</blockquote>


The camera returns to the spot behind Orca and Kite. A map appears in the upper right corner.
'''Mailer''':
* [[Please (R:1 Mail)|Ple[*( – Au]$]]


Upon reading the corrupted message:
{{IMOQ Textbox
|Character= Kite's Player
|Dialogue = (Who sent this? I can't read it.)
}}


<blockquote>
==Mac Anu: Meeting BlackRose==
Now, let's get going on our quest!
Cutscene:
First, check the map at top right. (next)
* [[Movie 06 (Games Tetralogy)|First Comrade BlackRose]]


You see the <span style="color: yellow">Red Down Arrow</span> on it?
After cutscene:
That's the gate to the <span style="color: yellow">Dungeon</span>. (next)
{{IMOQ Textbox
|Character= Kite
|Dialogue = (I guess I'll get my gear first. <br>I want to collect some information <br>as well.) [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
If the player tries to talk to BlackRose again before approaching the Chaos Gate, BlackRose has the following dialogue:
{{IMOQ Textbox
|Character=BlackRose
|Dialogue = You again… I'm busy right now. <br>Can't you just leave me alone? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
Note: From this point on, attempting to add Orca to the party fails, because Yasuhiko is in a coma. <br>
{{IMOQ System Textbox
|Title= System
|Dialogue = Calling party member. <br>Please stand by. <br/>There is no response to the <br>Flash Mail. <br>Player is absent from the world. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
Upon approaching the Chaos Gate, BlackRose calls out to Kite. <br>
{{IMOQ Textbox
|Character=Blackrose
|Dialogue =Wait a sec! [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Yeah, you. I uh - I know <br>some interesting keywords. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>If you go with me, I'll tell you <br>what they are. Do you want to <br>know? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


In the dungeon's deepest level
{| class="wikitable"  style="width: 90%;"
there's a <span style="color: yellow">Gott Statue</span> that
|+ Choice
usually holds a rare item. (next)
|-
|{{IMOQ Textbox
|Character= Kite
|Dialogue = Yes, by all means.
}} ||{{IMOQ Textbox
|Character= Kite
|Dialogue = Ah, maybe next time.
}}
|-
|{{IMOQ Textbox
|Character= BlackRose
|Dialogue = Right on! That's the spirit!
Spoken like a true newbie.  
}} ||{{IMOQ Textbox
|Character= BlackRose
|Dialogue = Fine, be that way.
}}
|}


Basically the goal is to reach
If the player chooses "Ah, maybe next time" and eventually speaks to BlackRose or attempts to use the Chaos gate again:
this statue. (next)
{{IMOQ Textbox
|Character= BlackRose
|Dialogue = Oh, so you do want to come.
Why didn't you just say so
In the first place! [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


But enemies are often tougher down
{| class="wikitable"  style="width:90%;"
there, so gain some levels above
|+ Choice
ground before you head below. (next)
|-
| {{IMOQ Textbox
|Character= Kite
|Dialogue = Yeah, I'll go.
}} || {{IMOQ Textbox
|Character= Kite
|Dialogue = On second thought, maybe not.
}}
|-
| {{IMOQ Textbox
|Character= BlackRose
|Dialogue = Well then, just say so in the
first place! OK, we're off!
}} || {{IMOQ Textbox
|Character= BlackRose
|Dialogue = Just make up your mind already!
}}
|}
Upon accepting BlackRose's offer:
{{IMOQ System Textbox
|Title= System
|Dialogue = You now have <br><span style="color: #ffff00">BlackRose's member address!</span>
}}
{{IMOQ Textbox
|Character= BlackRose
|Dialogue = The keywords are: <br><span style="color: #8dbde1">Δ Hidden Forbidden Holy Ground. </span>
}}
{{IMOQ System Textbox
|Title= System
|Dialogue = <span style="color: #8dbde1">Δ Hidden Forbidden Holy Ground. </span> <br> is added to the Word List.
}}
If the player tries to access the gate without BlackRose:
{{IMOQ Textbox
|Character= BlackRose
|Dialogue =What are you doing? You have to <br>add me to your party!
}}
Inviting BlackRose to party:
{{IMOQ Textbox
|Character=BlackRose
|Dialogue =OK, here I come!
}}


OK, wait a sec. (next)
==Δ Hidden Forbidden Holy Ground==
System message:  
For information about this area, see: '''[[Δ Hidden Forbidden Holy Ground]]''' <br>
Orca used <span style="color: green">Fairy's Orb</span>!
</blockquote>


The locations of the 4 magic portals are revealed on the map.
===Field===
{{IMOQ System Textbox
|Title= <div style="float:right;"><span style="color:#ff6f6f">Δ Server</span></div> <br/>
|Dialogue = <center>Hidden Forbidden Holy Ground</center>
}}


<blockquote>
{{IMOQ Textbox
Orca:
|Character=BlackRose
By using the Fairy's Orb,
|Dialogue =Whoa. This place is… [[File:Imoq ui arrow-down.png|10px|alt=continue]]
hidden data on the map becomes
}}
visible, like this. (next)
{{IMOQ Textbox
|Character=Kite
|Dialogue =? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character=BlackRose
|Dialogue =Nevermind. Let's go. Well, are <br>you going to escort me like a <br>proper gentleman? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Yellow areas on the map show
Once the party enters the church, the following cutscenes occur:
<span style="color: yellow">Magic Portals</span> where you encounter
* [[Movie 07 (Games Tetralogy)|In the Sanctum Goblin]]
monsters and treasures. (next)
* [[Movie 08 (Games Tetralogy)|White Knight Data Bug]]
<br>
All right! How about we go pick a
{{IMOQ Textbox
fight? Head for one of the magic
|Character= Aura
portals. (next)
|Dialogue = The book. <br>Open the book. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Kite
|Dialogue = The book? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Aura
|Dialogue = The power it holds can bring forth <br> either salvation or destruction at <br> the whim of the user. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ System Textbox
|Title=System
|Dialogue = You used the Installation Book, <br><span style="color: #ffff00">Book of Twilight</span>!
}}


</blockquote>
Upon opening the Book of Twilight:
* [[Movie 09 (Games Tetralogy)|Power Given Data Drain!]]
<br>
{{IMOQ System Textbox
|Title=System
|Dialogue = You now have <br> <span style="color: #ffff00">Virus Core M</span>.
}}
* [[Movie 10 (Games Tetralogy)|In the Sanctum Rage]]
* [[Movie 11 (Games Tetralogy)|White Knight and Mysterious Woman]]
<br>
{{IMOQ Textbox
|Character= Kite
|Dialogue = I thought he would end up like<br>Orca, and - and I panicked.<br>That's when I heard her voice. [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>It was the voice of the girl who<br>gave the book to Orca. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= BlackRose
|Dialogue = I see. But what're you going to do<br>if the Data Bug shows up again? [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>That power put your friend - um...<br>Sorry. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Kite
|Dialogue = I don't even know what this power<br>is... [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>Or what she wanted Orca to do.<br>And what am I supposed to do with<br>this power? [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>All I want to do is help Orca... [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Kite and Orca approach the portal located directly ahead of them. The portal activates and fades, revealing a Goblin.
The party returns to Mac Anu.


<blockquote>
{{IMOQ Textbox
Orca:
|Character= BlackRose
For a basic attack, approach the
|Dialogue = Well, I've gotta go. [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>Today was - um…<br>I don’t know what to say, but… [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>Good night. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
target and press the <span style="color: yellow">✕ button</span>. (next)
}}


By the way, a cursor appears on
BlackRose logs out. The player is also expected to log out. When they do, updates to BBS posts appear.<br>
the target so that you can check
<br>
Its name and HP. (next)
'''BBS''':
{{Tree list}}
* '''[[Let's Play Tag (R:1 BBS)|Let's Play Tag]]'''
** [[Let's Play Tag (R:1 BBS)#Challenge Gob!|Challenge Gob!]]
* '''[[Coma_(R:1_BBS)#After_Δ_Hidden_Forbidden_Holy_Ground|Deleted]]'''
** [[Coma_(R:1_BBS)#Deleted|Deleted]]
{{Tree list/end}}


Try using a basic attack to defeat
{| class="wikitable"  style="width: 50%; text-align: center;"
some monsters. (next)
|+ Effects after reading
|- style="text-align: center; width: 70%;"
|Challenge Gob! || {{Box-round|foreground=#ffffff|titleforeground=#ffffff|titlebackground=#143e70|background=#143e70|title=System|content=<span style="color: #8dbde1">Δ Detestable Golden Sunny Demon. </span><br>is added to the Word List.}}
|- style="text-align: center; width: 70%;"
|Deleted ||{{Box-round|foreground=#ffffff|title=Kite|content=(The message I posted is deleted.)}}
|}


[Kite defeats the goblin after several blows.]
===Return to Desktop===


You've started to get the hang
'''Mailer''':
of it, right? OK, let's try using
{{Tree list}}
<span style="color: yellow">Skills</span>. (next)
* [[Data Drain (R:1 Mail)|Helba - Data Drain]]
* [[I believe you (R:1 Mail)|BlackRose - I believe you]]
{{Tree list/end}}


Press the <span style="color: yellow">△ button</span> to open
{| class="wikitable"  style="width: 50%; text-align: center;" colspan="3"
the menu, and select <span style="color: yellow">Skills</span>.
|+ Effects after reading
|- style="text-align: center; width: 70%;"
|Data Drain
|{{Box-round|foreground=#ffffff|title=Kite|content=She knows about my bracelet.<br>Who is she?}}
|- style="width: 70%;"
|style="text-align: center" | I believe you
|style="text-align: left" | [[I believe you (R:1 Mail)#Responses|Kite's Responses]]
|}


</blockquote>
'''News''':
{{Tree list}}
* [["The World" for Idiots (R:1 News)|"The World" for Idiots]]
{{Tree list/end}}


The menu opens, and Orca continues speaking.
==Mac Anu: Meeting Mia and Elk==


<blockquote>
The player logs in and listens to a conversation between another two players.
OK then, choose <span style="color: yellow">Repth</span> from the
list.  


When the target cursor appears,
{{IMOQ Textbox
Select the target and press the
|Character= Edajima
<span style="color: yellow">✕ button</span> to execute.  
|Dialogue = I saw a strange character in the alley. It looked like a cat. :-)<br>Is it possible to edit like that? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
</blockquote>
}}
{{IMOQ Textbox
|Character= Sieg
|Dialogue = A cat? Oh yeah, I saw it too.<br>I prefer bunny girls though. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Kite casts Repth.
Walking to said alleyway, a cutscene occurs:
<br>
* [[Movie 12 (Games Tetralogy)|In Mac Anu Mia and Elk]]
After the cutscene the player must log out to trigger new events.<br>
<br>
'''BBS''':
{{Tree list}}
* '''[[Is This an Event Character? (R:1 BBS)|Is This an Event Character?]]'''
** [[Is This an Event Character? (R:1 BBS)#Girl|Girl]]
* '''[[Test Version of "The World" (R:1 BBS)|Test Version of "The World"]]'''
** [[Test Version of "The World" (R:1 BBS)#Test Version|Test Version]]
* '''[[Protected Area (R:1 BBS)|Protected Area]]'''
** [[Protected Area (R:1 BBS)#I can't go in|I can't go in]]
* '''[[Increasing Levels (R:1 BBS)|Increasing Levels]]'''
** [[Increasing Levels (R:1 BBS)#GAME OVER!!|GAME OVER!!]]
** [[Increasing Levels (R:1 BBS)#RE: GAME OVER!!|RE: GAME OVER!!]]
* '''[[Keyword Creation (R:1 BBS)|Keyword Creation]]'''
** [[Keyword Creation (R:1 BBS)#Words for Beginners|Words for Beginners]]
** [[Keyword Creation (R:1 BBS)#Area Element|Area Element]]


<blockquote>
{| class="wikitable"  style="width: 50%; text-align: center;"
That's it. Pretty easy huh? (next)
|+ Effects after reading
|- style="text-align: center; width: 70%;"
|Girl|| {{Box-round|foreground=#ffffff|titleforeground=#ffffff|titlebackground=#143e70|background=#143e70|title=System|content=<span style="color: #8dbde1">Δ Expansive Haunted Sea of Sand</span><br>is added to the Word List.}}
|- style="text-align: center; width: 70%;"
|Protected Area||{{Box-round|foreground=#ffffff|titleforeground=#ffffff|titlebackground=#143e70|background=#143e70|title=System|content=<span style="color: #8dbde1">Δ Closed Oblivious Twin Hills</span><br>is added to the Word List.}}
|- style="text-align: center; width: 70%;"
|Protected Area||{{Box-round|foreground=#ffffff|titleforeground=#ffffff|titlebackground=#143e70|background=#143e70|title=System|content=<span style="color: #8dbde1">Δ Discovered Primitive Touchstone</span><br>is added to the Word List.}}
|}


You can target a party member for
==Δ Expansive Haunted Sea of Sand==
recovery or remedy skills and the
For information about this area, see: '''[[Δ Expansive Haunted Sea of Sand]]''' <br>
enemy for attack skills. (next)
===Field===
{{IMOQ System Textbox
|Title= <div style="float:right;"><span style="color:#ff6f6f">Δ Server</span></div> <br/>
|Dialogue = <center>Expansive Haunted Sea of Sand</center>
}}


Remember, you can only apply
{{IMOQ Textbox
skills to targets within your
|Character= Erick
view. (next)
|Dialogue = I came after reading the Board,<br>but the operator turned me back.<br>I guess we can't play here. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Before using a skill, adjust the
===Dungeon===
camera so that your target comes
into view. (next)


Well, you must be sick of me
Upon entering:
at this point. :-) (next)
{{IMOQ Textbox
|Character= Administrator
|Dialogue = Thank you for playing "The World." [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>This area is currently unstable<br>and not functioning properly due<br>to corrupted data configurations. [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>Please return to the field<br>immediately and Gate Out to<br>the town. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


It's your turn to tell me what to  
{{IMOQ Textbox
do by using <span style="color: yellow">Chat Commands</span>.
|Character= Kite
|Dialogue = No, if I give up now, I'll never<br>be able to help him! I must<br>continue on. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Kite
|Dialogue = (...Data Bug?!)<br>(I need to <span style="color: #ffff00">Data Drain</span> to defeat it!)
}}


OK, I'll teach you the command to
After the battle:
get your members to heal. (next)


OK, then press the <span style="color: yellow">□ button</span> to
{{IMOQ Textbox
open the menu.  
|Character= Mistral
</blockquote>
|Dialogue = Wow! Cool! :D [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Mistral
|Dialogue = I can't believe you defeated the<br>monster by rewriting its data!<br>How did you do that? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Kite
|Dialogue = I uh… [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Mistral
|Dialogue = Oh. Did I hit a nerve? Should<br>I keep my mouth shut? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Mistral
|Dialogue = I came because I read a post about<br>it on the Board and it sounded<br><span style="color: #1fff1f">interesting</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Mistral
|Dialogue = But this place looks so weird.<br>Even if the data is corrupted<br>it's too weird. :O [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Mistral
|Dialogue = Well anyway. It seems strange<br>things have been happening<br>everywhere in "The World." [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Mistral
|Dialogue = Ever since the server failure<br>it's all going downhill. There's<br>something going on! [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


The menu opens, and Orca continues speaking.
Mistral looks away and stares at a wall.<br>
<br>
{{IMOQ Textbox
|Character= Mistral
|Dialogue = What?! Oh, damn it! [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


<blockquote>
Kite looks in the direction of her gaze, looks back at her, and then returns to the wall.<br>
The two look at each other.<br>
<br>
{{IMOQ Textbox
|Character= Mistral
|Dialogue = I burned dinner... :_( [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Mistral
|Dialogue = Oh well, gotta go. :* [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Mistral
|Dialogue = Oh, I almost forgot. Invite me to<br>your party next time. Let's do<br>this again, 'kay? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= System
|Dialogue = You now have<br><span style="color: #ffff00">Mistral's member address!</span>  [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Next, go head and choose
Mistral and Kite gate out.
<span style="color: yellow">First Aid</span>! from the menu.


[Orca casts a multiple-healing spell on the party. (La Repth?)]
==Mac Anu: Meeting Piros==


Well? It's good to be the
Upon warping to Mac Anu, a peculiar character talks to Kite.
boss, isn't it? :-)  (next)


If you use it well, you can bunch
<br>
up on the enemy or give separate
{{IMOQ Textbox
orders to each party member. (next)
|Character= Piros
|Dialogue = He of fair eyes. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Kite
|Dialogue = Huh? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Piros
|Dialogue = I trust your eyes. I have a favor<br>to ask. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Piros
|Dialogue = A player I know is being harassed<br>by a wicked monster in<br><span style="color: #8dbde1">Indiscreet Gluttonous Pilgrimage</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Piros
|Dialogue = I will vanquish the wicked<br>monster, and I want you to bear<br>witness. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Piros
|Dialogue = You will do that for me? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{| class="wikitable"  style="width: 50%;"
|+ Choice
|-
|{{IMOQ Textbox
|Character= Kite
|Dialogue = Uh… well, I guess so…  [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
|{{IMOQ Textbox
|Character= Kite
|Dialogue = Well…  [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
|}


When you add new members to the
Regardless of the choice, Piros says:<br>
party, try various chat commands
<br>
to see their effects. (next)
{{IMOQ Textbox
|Character= Piros
|Dialogue = You will! Ha ha! I knew you<br>would say that. Oh, good.<br>Ah ha ha ha! [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Piros
|Dialogue = I will be waiting for you at<br><span style="color: #8dbde1">Indiscreet Gluttonous Pilgrimage</span><br>This will be good. Ha, ha, ha… [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Kite
|Dialogue = ...... [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ System Textbox
|Title= System
|Dialogue = <span style="color: #8dbde1">Δ Indiscreet Gluttonous Pilgrimage</span><br>is added to the Word List. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


That's it for now! Just remember
==Δ Indiscreet Gluttonous Pilgrimage==
what you learned, and start
For information about this area, see: '''[[Indiscreet Gluttonous Pilgrimage]]''' <br>
exploring. (next)


When you think you're ready,
===Field===
we'll head for the dungeon! (next)
{{IMOQ System Textbox
|Title= <div style="float:right;"><span style="color:#ff6f6f">Δ Server</span></div> <br/>
|Dialogue = <center>Indiscreet Gluttonous Pilgrimage</center>
}}


</blockquote>
Upon gating in:


The player regains full control of Kite.
{{IMOQ Textbox
|Character= Kite
|Dialogue = Is Piros in the dungeon? [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


====Dungeon====
===Dungeon===
Upon Entering the Dungeon:


<blockquote>
Upon entering:
Orca:
Now we can start exploring
the dungeon! (next)


One thing you need to remember
{{IMOQ Textbox
is that you can't Gate Out when
|Character= Kite
you're in a dungeon. (next)
|Dialogue = (Where are they meeting?<br>I guess I'll just go down.) [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


To Gate Out and return to the
====B3 Event Room====
town, you have to go back to the
field. (next)


The <span style="color: green">Sprite Ocarina</span> will warp
Piros faces off against an enemy called Rock Head. Kite's party stands at the entrance of the room, observing the situation.
you to the surface, but you can't use
it during battle. (next)
</blockquote>


The camera cuts to a different angle, focusing on the two boxes in front of Kite. Orca continues.
{{IMOQ Textbox
|Character= Piros
|Dialogue = He of fair eyes! Bear witness! [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


<blockquote>
Piros engages the monster in battle.
This is the treasure box.
But you knew that right?
:-) (next)


You should know that there are
{{IMOQ Textbox
two types of treasure boxes,
|Character= Piros
normal and booby-trapped. (next)
|Dialogue = Arrrgh! [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>You're not gonna beat me!<br>…ugh! [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>I am quite a new man today.<br>You think…you can defeat?<br>Reveal your true powers! [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


This one's normal. Hit the
While he is able to make some hits, between the misses and the enemy's regenerating health, it appears that Piros is struggling.
<span style="color: yellow">X button</span> to open it.


</blockquote>
{{IMOQ Textbox
|Character= Kite
|Dialogue = Is he all right?  [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>I better help him. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Piros
|Dialogue = Stay back! Arrrgh! [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Kite receives an item from the Treasure.
Kite and party run into the fracas. Eventually the enemy falls and the battle ends.


<blockquote>
{{IMOQ Textbox
System Message:
|Character= Piros
You now have Resurrect!
|Dialogue = Hmm-mm!<br>That was quite refreshing!<br>You may take the plunder. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ System Textbox
|Title= System
|Dialogue = You now have <span style="color: #1fff1f">Meteor Strike</span>!
}}
{{IMOQ Textbox
|Character= Kite
|Dialogue = Ah – thank you.  [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ Textbox
|Character= Piros
|Dialogue = Ha ha ha, no need to thank me.<br>I have a feeling we will yet<br>meet again.  [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>Until that day… Farewell!<br>May the stars shine until<br>the end of your journey!  [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}
{{IMOQ System Textbox
|Title= System
|Dialogue = You now have<br><span style="color: #ffff00">Piros' member address!</span> [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Orca:
Piros gates out.
This one's booby-trapped. Notice
the different color? Try to open
it as is and you're screwed. (next)


Just use the Fortune Wire on it.
{{IMOQ Textbox
This item will disarm the trap. (next)
|Character= Kite
|Dialogue = …… [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>(What was that…? Oh well,<br>I got his member address,<br>So maybe I'll invite him.) [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


[Orca uses an item on the Risky Treasure.]
Kite and party return to town.


System Message:
=Return to Desktop=
Orca usd the Fortune Wire!


[The Risky Treasure becomes a regular Treasure.]
'''Mailer''':
{{Tree list}}
* [[Warning (R:1 Mail)|Warning – Anonymous]]
* [[You're Our Winner (R:1 Mail)|You're Our Winner – CC Corporation]]
{{Tree list/end}}


Orca:
{| class="wikitable"  style="width: 50%; text-align: center;"
See, now it's safe to open. Press
|+ Effects after reading
The X button to open it. (next)
|- style="text-align: center; width: 70%;"
|You're Our Winner|| {{Box-round|foreground=#ffffff|title=Kite|content=(I won...? Let's go to a shop in town.) [[File:Imoq ui arrow-down.png|10px|alt=continue]]}}
|}


[Kite receives an item from the Treasure.]
==Book of Law==


System Message:
Upon talking to the first NPC shopkeeper:<br>
You now have Green Gale!
<br>
</blockquote>
{{IMOQ Textbox
|Character= Shopkeeper
|Dialogue = Congratulations! You're the big<br>winner of our contest! Please<br>take your prize. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Entering the next room of the dungeon triggers the following cutscene:
{{IMOQ System Textbox
[[Movie 02 (Games Tetralogy)|In the Dungeon Girl Chased]]  
|Title= System
|Dialogue = You now have <span style="color: #1fff1f">Book of Law</span>!<br>It is added to <span style="color: #ffff00">Key Items.</span> [[File:Imoq ui arrow-down.png|10px|alt=continue]]  
}}


After the cutscene, the player regains control of Kite. At the intersection, the player may choose to go right or left. The path to the right is optional, and if the party enters the room at the end of the hallway, it is revealed to be a small room with a Treasure. The Treasure contains a <span style="color: green">Speed Charm</span>.
{{IMOQ Textbox
|Character= Shopkeeper
|Dialogue = The <span style="color: #1fff1f">Book of Law</span> is a rare item<br>that upgrades your character. [[File:Imoq ui arrow-down.png|10px|alt=continue]]<br>
Select the item from the item<br>window and the character's<br>level data will be updated. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


<blockquote>
Upon attempting to use it:
Kite:
(It's a dead end. That girl…) (next)
</blockquote>


Following the path to the left leads the party to a room, which activates a brief cutscene upon entry. The camera focuses on the entryway behind Kite, revealing spiked gates lowering to obstruct the doorway.
{{IMOQ System Textbox
|Title= INSTALLATION ERROR
|Dialogue = Character data overwrite is forbidden. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}<small>(Wiki wishlist: Title in red)</small> <br/>


<blockquote>
The player must log out to trigger new events.
<br><br>
'''Mailer''':
{{Tree list}}
* [[Power of the Bracelet (R:1 Mail)|Power of the Bracelet – Mia]]
{{Tree list/end}}


</blockquote>
{| class="wikitable"  style="width: 50%; text-align: center;"
|+ Effects after reading
|- style="text-align: center; width: 70%;"
|Power of the Bracelet|| {{Box-round|foreground=#ffffff|titleforeground=#ffffff|titlebackground=#143e70|background=#143e70|title=System|content=<span style="color: #8dbde1">Δ Boundless Corrupted Fort Walls</span><br>is added to the Word List. [[File:Imoq ui arrow-down.png|10px|alt=continue]]}}
|}

Latest revision as of 23:40, 2 June 2025

Game Start

Starting the Game triggers the following cutscene:
Opening: Epitaph of Twilight

After the cutscene plays, the Player's computer startup and registration process begins.

Startup & Registration

Computer loading Altimit OS

A black screen shows white text as a computer boots.

CONNECTING TO ALTIMIT SYSTEMS
ID RESOLVED…
HOST NETWORK RESOLVED…
CHECKING MEMORY… 3.8312388521647e53
OK
RECIEVING SYSTEM DATA… 3tbs

The screen flickers and a blue to white gradient appears. The Altimit Operating System logo appears with subtle animated effects.

(Kite's player)

OK, user registration is done.
Now for a name...
Yasuhiko's probably already there waiting for me. I'd better hurry.


The Player can input a first name and a custom Username, or use the default username Kite. Note: For the sake of consistency, this transcript we will be using the name Kite.

(System Message)

"Registration for "The World" is finished."
"Reconfirming your name and character name."
"Registering character name. Proceed?"


Upon player confirmation:

(System Message)

"User Registration is approved. To start the game, select "The World" from your desktop."
"Please enjoy "The World.""


Desktop

Once on the desktop, the player is unable to do anything before checking the email from Yasuhiko. If any other icon is selected, Kite has the following dialogue:

Kite:

Kite

"I'll check my e-mail first."


Mailer:

News:

The World Start Page

The World ver.2.75

BBS:

Mac Anu (Meeting Orca)

Kite logs into The World for the first time, appearing in front of a Chaos Gate in a flurry of golden rings. A title card shows the name of the town he warps into as "Aqua Capitol Mac Anu." Peaceful music consisting of strings accompanied by woodwinds loops in the background, and the sounds of water can be heard in the distance. A large man with a sword stands waiting by the Chaos Gate. Kite spins around, surprised as an unfamiliar voice calls out to him.

Orca

Hey. You made it!


Kite

Uh…


Orca

Hey, it's me. Orca, the
Blademaster.


Kite

Whoa! You look so different
From the real Yasuhiko.
Nothing like the real you.


Orca

Hey, in this game I'm Orca!
Regardless of what I am in reality,
I'm pretty well known here.


Orca

What…?


Kite

No, you look great. :-)


Orca

Anyway, take this.


System:

You now have
Orca's member address!


Orca

Member Address is the Flash Mail
Address you can only access in
"The World."


Orca

With Flash Mail, you can exchange
Messages with others in real time
As long as you are in "The World."


Orca

It's mostly used by newbies to
Contact other players to form
a party.


Orca

Try it out by inviting me
to join your party.


Orca

First, press the Triangle Button button to
open the menu.


The menu opens, and Orca continues speaking.

Orca

In the menu, select Party.


Orca

Next, select Add.


Orca

Names of players who gave you
Their member addresses will be
listed here.


Orca

Choose a player you want to
Invite to your party, and send
a Flash Mail.


Orca

Since you just started, you
probably only have my
member address. :-)


Orca

Now press the Cross Button button twice,
to send a Flash Mail to me.


System:

Calling party member.
Please standby.


Orca

…Ah, got it! "Join my party!"
It's kinda weird mailing each
other when we're face to face. :-)


Orca

See? My name appears under your
screen. That means I'm in your
party.


Orca

By the way, Flash Mail is only
available when you're in a town.


Orca

Oh, and you can't contact people
when they're not logged into
"The World."


Orca

People do have a life, you know.
We're not online 24/7!


Orca

In other words, you can't always
count on the same members to form
a party.


Orca

So, try to get as many member
addresses as you can. You'll
have more fun that way.


Orca

Well, how you play is up to you,
but since EXP and stuff isn't
divided among party members continue
you really don't benefit if
you go solo. :-)


Orca

OK. Well, why don't we head off?
There's nothing to worry about. I
found a perfect place for newbies!


Orca

This is the Chaos Gate, a sort
of transfer device that takes us

from one place to another. continue
Now, press the Cross Button button.


Orca

In "The World," each play zone is
called an Area, determined by a
combination of 3 keywords. continue
Select New Keyword.


Orca

This is the Keyword Screen. At
the top is the Entry Plate. continue
You put the 3 selected keywords
one by one for each part: A, B,
and C.


Orca

Left of the Entry Plate is all
the keywords you have. continue
You can collect more of them by
reading your e-mails, the Board,
and from other players.continue
Now, let's enter some keywords by
starting with Part A. continue
Select Bursting from
the list.


Orca

Good. Next for Part B, select
Passed Over. continue
For the last one, in Part C,
select Aqua Field. continue
Now you're done specifying
the area. continue


Orca

Oh, one more thing. You see the
symbol on the left next to the
keyword? continue
That's the Server Symbol. It
indicates which server you are
currently logged onto. continue
This symbol is delta, so we're
logged onto the Delta Server. continue


Orca

The list on the bottom right is
The Area Status List. continue
See the Jewel next to the field
type and dungeon? continue
That indicates how the selected
keyword affects the status. continue
For example, check the field type.
See the Jewel on the right? continue
This means that the field type is
being determined by Aqua Field,
the keyword in C. continue


Orca

We don't know what kind of field
the current keyword will create
until we get there. continue
But once we learn the effect of
that keyword, we can combine it
with other keywords effectively. continue
For more details, check out the
Board on your own time. continue


Orca

All right, let's get going to the
Δ Bursting Passed Over Aqua Field! continue
Select Warp.


The party warps to the Area.

Δ Bursting Passed Over Aqua Field

For information about this area, see: Δ Bursting Passed Over Aqua Field

Field

Δ Server

Bursting Passed Over Aqua Field


Kite and Orca appear in a grassland field. They are surrounded by 4 magic portals.

Orca

Before we get going, let me
explain to you about the
Camera Control. continue
During the game, enemies will
attack from all directions. continue

The idea is to adjust your view
quickly to see your enemy and
grasp the situation. continue
I'll explain more later, but
remember, you can only use Skills
on targets you can see. continue
Basically, if you don't use the
camera right, you'll be dead
before you know it. continue


The camera angle changes, jumping behind Orca and Kite.

Orca

First, rotate the camera. Push

either the L1 Button button or the R1 Button button to move the camera.


Once the player inputs L1 or R1 to rotate the camera:

Orca

Good. Next, let's zoom in and
zoom out. continue
You can zoom the camera in or out
by using the right analog stick.
Try it.


Once the player zooms in and out a few times:

Orca

Yeah, that's it. continue
Finally, you reset the camera by
pushing the R2 Button button.


Orca

There ya go. Remember, when the
battle stars, constantly adjust
your camera. continue


The camera begins circling Orca and Kite.

Orca

Okay, and this is the Field.
It's the lowest level in the area. continue
When you want to return to the
town, press the Triangle Button button and
select Gate Out from the menu. continue
Grassland, wilderness, and jungle
are some of the field types.
You can set them with keywords. continue
The combination of field type and
weather determines the Area
Elements
. continue
For example, if it's a grassland
and it's raining, that area will
be a Water Element stage. continue
The elements also affect the type
of monsters that will appear and
the items you can get. continue
Don't worry about it now. As you
get used to it, combine words to
get different elements. continue


The camera returns to the spot behind Orca and Kite. A map appears in the upper right corner.

Orca

Now, let's get going on our quest!
First, check the map at top right. continue
You see the Red Down Arrow on it?
That's the gate to the Dungeon. continue
In the dungeon's deepest level
there's a Gott Statue that
usually holds a rare item. continue
Basically the goal is to reach
this statue. continue
But enemies are often tougher down
there, so gain some levels above
ground before you head below. continue
OK, wait a sec. continue


System

Orca used Fairy's Orb!


The locations of the 4 magic portals are revealed on the map.

Orca

By using the Fairy's Orb,
hidden data on the map becomes
visible, like this. continue
Yellow areas on the map show
Magic Portals where you encounter
monsters and treasures. continue
All right! How about we go pick a
fight? Head for one of the magic
portals. continue


Kite and Orca approach the portal located directly ahead of them. The portal activates and fades, revealing a Goblin.

Orca

For a basic attack, approach the
target and press the Cross Button button. continue
By the way, a cursor appears on
the target so that you can check
Its name and HP. continue
Try using a basic attack to defeat
some monsters. continue


Kite defeats the goblin after several blows.

Orca

You've started to get the hang
of it, right? OK, let's try using
Skills. continue
Press the Triangle Button button to open
the menu, and select Skills.


The menu opens, and Orca continues speaking.

Orca

OK then, choose Repth from the
list.


Orca

When the target cursor appears,
Select the target and press the
Cross Button button to execute.


Kite casts Repth.

Orca

That's it. Pretty easy huh? continue
You can target a party member for
recovery or remedy skills and the
enemy for attack skills. continue
Remember, you can only apply
skills to targets within your
view. continue
Before using a skill, adjust the
camera so that your target comes
into view. continue
Well, you must be sick of me
at this point. :-) continue
It's your turn to tell me what to
do by using Chat Commands.


Orca

OK, I'll teach you the command to
get your members to heal. continue
OK, then press the Square Button button to
open the menu.


The menu opens, and Orca continues speaking.

Orca

Next, go head and choose
First Aid! from the menu.


After Orca casts a multiple-healing spell (La Repth?) on the party:

Orca

Well? It's good to be the
boss, isn't it? :-) continue
If you use it well, you can bunch
up on the enemy or give separate
orders to each party member. continue
When you add new members to the
party, try various chat commands
to see their effects. continue
That's it for now! Just remember
what you learned, and start
exploring. continue
When you think you're ready,
we'll head for the dungeon! continue


The player regains full control of Kite.

Dungeon

Upon Entering the Dungeon:

Orca

Now we can start exploring
the dungeon! continue
One thing you need to remember
is that you can't Gate Out when
you're in a dungeon. continue
To Gate Out and return to the
town, you have to go back to the
field. continue
The Sprite Ocarina will warp
you to the surface, but you can't use
it during battle. continue


The camera cuts to a different angle, focusing on one of the two boxes in front of the party. The reticle focuses on the brown box. Orca continues:

Orca

This is the treasure box.
But you knew that right?
:-) continue
You should know that there are
two types of treasure boxes,
normal and booby-trapped. continue


Orca

This one's normal. Hit the
Cross Button button to open it.


Kite receives an item from the Treasure.

System

You now have Resurrect!


(Wiki wishlist: Double check if the item is actually always the same.)
The reticle now focuses on the blue-tinted treasure chest.

Orca

This one's booby-trapped. Notice
the different color? Try to open
it as is and you're screwed. continue
Just use the Fortune Wire on it.
This item will disarm the trap. continue


Orca uses an item on the Risky Treasure:

System

Orca used the Fortune Wire!


The Risky Treasure shifts from blue to brown, becoming a regular Treasure box.

Orca

See, now it's safe to open. Press

The Cross Button button to open it. continue


Kite receives an item from the Treasure.

System

You now have [item]!


Note: Different players/playthroughs appear to get different items from this chest; The Hanged Man and Green Gale. Unsure if the item pool is restricted to Scrolls or if other items can be acquired. Wiki wishlist: Additional research is needed.

B1

Entering the next room of the dungeon triggers the following cutscene:
In the Dungeon Girl Chased

After the cutscene, the player regains control of Kite. At the intersection, the player may choose to go right or left. The path to the left will progress the story. The path to the right is optional; a small room with a single Treasure box.
Upon entering the room at the end of the path to the right, Kite has a small line of unvoiced dialogue. The parentheses indicate that this text is Kite's internal thoughts:

Kite

(It's a dead end. That girl…) continue


If the player opens the Treasure box found in the room:

System

You now have a Speed Charm!


Note: Different players/playthroughs appear to consistently get a Speed Charm from this Treasure. (Wiki wishlist: Double check if the item is actually always the same.)

Following the path to the left leads the party to a room and activates a brief scene upon entry. The camera focuses on the entryway behind Kite, revealing spiked gates lowering to obstruct the doorway.

Orca

Better watch out, we're trapped
in here! continue
In the dungeon, there are rooms
with traps everywhere. continue


The camera pans to reveal a magic portal around the corner. Orca continues:

Orca

The only way to get out a trap
like this is by activating all the
the magic portals in the room. continue
All right, let's charge to that
magic portal! continue


The portal activates, revealing monsters for the party to fight. (Wiki wishlist: Double check if the monsters from this portal are always the same or not.)
After the fight is over, the party continues down to the next floor of the dungeon.

B2

To progress the story, players must enter the room with the Gott Statue. The other rooms are optional.

Upon entering the Gott Statue chamber:

Orca

This is the room where the statue is. continue
There's only one of 'em at the
dungeon's deepest level, and you
can get rare items from it. continue
That's enough adventure for now.
Let's grab the treasure and get
back to town, shall we? continue
If we had a Sprite Ocarina we
could warp out of here, but
we don't have one. continue
So we gotta go back the way we
just came. continue


Gott Statue chest: Steel Blades, Rainbow Card, Grunt Doll? (Wiki wishlist: Double check if the items are always the same.)

Leaving the Gott Statue room triggers the following cutscenes:

After the System Error

The following dialogue appears over a black screen.

(Kite's Player)

What was wrong with Yasuhiko?
Why was he upset? continue
I wanted to ask him, but he
wouldn't even pick up the phone. continue
And then… continue
The next day, I found out that
Yasuhiko had been hospitalized. continue
I rushed to the hospital, but they
wouldn't even let me see him. continue
But I guess it's better this way.
I didn't want to see him all weak,
and he wouldn't want that either. continue
But…
What the hell happened to him? continue
I have a feeling that the key to
it is somewhere in…
"The World." continue


Return to Desktop

Mailer:

Trying to log into The World doesn't work. If the player tries to enter the game, they will see the following message:

System

Thank you for visiting
"The World." continue
All services are currently
unavailable due to maintenance. continue
We apologize for any inconvenience
and ask for your patience. continue


Clicking on "Board" prompts:

Kite's Player

I should post on the Board about
Yasuhiko. Maybe someone will
respond to it. continue


BBS:

Since the player is unable to log into The World, they should return to the Desktop after posting on the Boards.

Mailer:

Upon reading the corrupted message:

Kite's Player

(Who sent this? I can't read it.)


Mac Anu: Meeting BlackRose

Cutscene:

After cutscene:

Kite

(I guess I'll get my gear first.
I want to collect some information
as well.) continue


If the player tries to talk to BlackRose again before approaching the Chaos Gate, BlackRose has the following dialogue:

BlackRose

You again… I'm busy right now.
Can't you just leave me alone? continue


Note: From this point on, attempting to add Orca to the party fails, because Yasuhiko is in a coma.

System

Calling party member.
Please stand by.
There is no response to the
Flash Mail.
Player is absent from the world. continue


Upon approaching the Chaos Gate, BlackRose calls out to Kite.

Blackrose

Wait a sec! continue
Yeah, you. I uh - I know
some interesting keywords. continue
If you go with me, I'll tell you
what they are. Do you want to
know? continue


Choice

Kite

Yes, by all means.

Kite

Ah, maybe next time.


BlackRose

Right on! That's the spirit!

Spoken like a true newbie.

BlackRose

Fine, be that way.


If the player chooses "Ah, maybe next time" and eventually speaks to BlackRose or attempts to use the Chaos gate again:

BlackRose

Oh, so you do want to come.

Why didn't you just say so In the first place! continue


Choice

Kite

Yeah, I'll go.

Kite

On second thought, maybe not.


BlackRose

Well then, just say so in the

first place! OK, we're off!

BlackRose

Just make up your mind already!


Upon accepting BlackRose's offer:

System

You now have
BlackRose's member address!


BlackRose

The keywords are:
Δ Hidden Forbidden Holy Ground.


System

Δ Hidden Forbidden Holy Ground.
is added to the Word List.


If the player tries to access the gate without BlackRose:

BlackRose

What are you doing? You have to
add me to your party!


Inviting BlackRose to party:

BlackRose

OK, here I come!


Δ Hidden Forbidden Holy Ground

For information about this area, see: Δ Hidden Forbidden Holy Ground

Field

Δ Server

Hidden Forbidden Holy Ground


BlackRose

Whoa. This place is… continue


Kite

 ? continue


BlackRose

Nevermind. Let's go. Well, are
you going to escort me like a
proper gentleman? continue


Once the party enters the church, the following cutscenes occur:


Aura

The book.
Open the book. continue


Kite

The book? continue


Aura

The power it holds can bring forth
either salvation or destruction at
the whim of the user. continue


System

You used the Installation Book,
Book of Twilight!


Upon opening the Book of Twilight:


System

You now have
Virus Core M.



Kite

I thought he would end up like
Orca, and - and I panicked.
That's when I heard her voice. continue
It was the voice of the girl who
gave the book to Orca. continue


BlackRose

I see. But what're you going to do
if the Data Bug shows up again? continue
That power put your friend - um...
Sorry. continue


Kite

I don't even know what this power
is... continue
Or what she wanted Orca to do.
And what am I supposed to do with
this power? continue
All I want to do is help Orca... continue


The party returns to Mac Anu.

BlackRose

Well, I've gotta go. continue
Today was - um…
I don’t know what to say, but… continue
Good night. continue


BlackRose logs out. The player is also expected to log out. When they do, updates to BBS posts appear.

BBS:

Effects after reading
Challenge Gob!

System

Δ Detestable Golden Sunny Demon.
is added to the Word List.
Deleted

Kite

(The message I posted is deleted.)

Return to Desktop

Mailer:

Effects after reading
Data Drain

Kite

She knows about my bracelet.
Who is she?
I believe you Kite's Responses

News:

Mac Anu: Meeting Mia and Elk

The player logs in and listens to a conversation between another two players.

Edajima

I saw a strange character in the alley. It looked like a cat. :-)
Is it possible to edit like that? continue


Sieg

A cat? Oh yeah, I saw it too.
I prefer bunny girls though. continue


Walking to said alleyway, a cutscene occurs:

After the cutscene the player must log out to trigger new events.

BBS:

Effects after reading
Girl

System

Δ Expansive Haunted Sea of Sand
is added to the Word List.
Protected Area

System

Δ Closed Oblivious Twin Hills
is added to the Word List.
Protected Area

System

Δ Discovered Primitive Touchstone
is added to the Word List.

Δ Expansive Haunted Sea of Sand

For information about this area, see: Δ Expansive Haunted Sea of Sand

Field

Δ Server

Expansive Haunted Sea of Sand


Erick

I came after reading the Board,
but the operator turned me back.
I guess we can't play here. continue


Dungeon

Upon entering:

Administrator

Thank you for playing "The World." continue
This area is currently unstable
and not functioning properly due
to corrupted data configurations. continue
Please return to the field
immediately and Gate Out to
the town. continue


Kite

No, if I give up now, I'll never
be able to help him! I must
continue on. continue


Kite

(...Data Bug?!)
(I need to Data Drain to defeat it!)


After the battle:

Mistral

Wow! Cool! :D continue


Mistral

I can't believe you defeated the
monster by rewriting its data!
How did you do that? continue


Kite

I uh… continue


Mistral

Oh. Did I hit a nerve? Should
I keep my mouth shut? continue


Mistral

I came because I read a post about
it on the Board and it sounded
interesting. continue


Mistral

But this place looks so weird.
Even if the data is corrupted
it's too weird. :O continue


Mistral

Well anyway. It seems strange
things have been happening
everywhere in "The World." continue


Mistral

Ever since the server failure
it's all going downhill. There's
something going on! continue


Mistral looks away and stares at a wall.

Mistral

What?! Oh, damn it! continue


Kite looks in the direction of her gaze, looks back at her, and then returns to the wall.
The two look at each other.

Mistral

I burned dinner... :_( continue


Mistral

Oh well, gotta go. :* continue


Mistral

Oh, I almost forgot. Invite me to
your party next time. Let's do
this again, 'kay? continue


System

You now have
Mistral's member address! continue


Mistral and Kite gate out.

Mac Anu: Meeting Piros

Upon warping to Mac Anu, a peculiar character talks to Kite.


Piros

He of fair eyes. continue


Kite

Huh? continue


Piros

I trust your eyes. I have a favor
to ask. continue


Piros

A player I know is being harassed
by a wicked monster in
Indiscreet Gluttonous Pilgrimage. continue


Piros

I will vanquish the wicked
monster, and I want you to bear
witness. continue


Piros

You will do that for me? continue


Choice

Kite

Uh… well, I guess so… continue


Kite

Well… continue


Regardless of the choice, Piros says:

Piros

You will! Ha ha! I knew you
would say that. Oh, good.
Ah ha ha ha! continue


Piros

I will be waiting for you at
Indiscreet Gluttonous Pilgrimage
This will be good. Ha, ha, ha… continue


Kite

...... continue


System

Δ Indiscreet Gluttonous Pilgrimage
is added to the Word List. continue


Δ Indiscreet Gluttonous Pilgrimage

For information about this area, see: Indiscreet Gluttonous Pilgrimage

Field

Δ Server

Indiscreet Gluttonous Pilgrimage


Upon gating in:

Kite

Is Piros in the dungeon? continue


Dungeon

Upon entering:

Kite

(Where are they meeting?
I guess I'll just go down.) continue


B3 Event Room

Piros faces off against an enemy called Rock Head. Kite's party stands at the entrance of the room, observing the situation.

Piros

He of fair eyes! Bear witness! continue


Piros engages the monster in battle.

Piros

Arrrgh! continue
You're not gonna beat me!
…ugh! continue
I am quite a new man today.
You think…you can defeat?
Reveal your true powers! continue


While he is able to make some hits, between the misses and the enemy's regenerating health, it appears that Piros is struggling.

Kite

Is he all right? continue
I better help him. continue


Piros

Stay back! Arrrgh! continue


Kite and party run into the fracas. Eventually the enemy falls and the battle ends.

Piros

Hmm-mm!
That was quite refreshing!
You may take the plunder. continue


System

You now have Meteor Strike!


Kite

Ah – thank you. continue


Piros

Ha ha ha, no need to thank me.
I have a feeling we will yet
meet again. continue
Until that day… Farewell!
May the stars shine until
the end of your journey! continue


System

You now have
Piros' member address! continue


Piros gates out.

Kite

…… continue
(What was that…? Oh well,
I got his member address,
So maybe I'll invite him.) continue


Kite and party return to town.

Return to Desktop

Mailer:

Effects after reading
You're Our Winner

Kite

(I won...? Let's go to a shop in town.) continue

Book of Law

Upon talking to the first NPC shopkeeper:

Shopkeeper

Congratulations! You're the big
winner of our contest! Please
take your prize. continue


System

You now have Book of Law!
It is added to Key Items. continue


Shopkeeper

The Book of Law is a rare item
that upgrades your character. continue

Select the item from the item
window and the character's
level data will be updated. continue


Upon attempting to use it:

INSTALLATION ERROR

Character data overwrite is forbidden. continue

(Wiki wishlist: Title in red)

The player must log out to trigger new events.

Mailer:

Effects after reading
Power of the Bracelet

System

Δ Boundless Corrupted Fort Walls
is added to the Word List. continue