Transcript (Infection): Difference between revisions

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==Δ Bursting Passed Over Aqua Field==
==Δ Bursting Passed Over Aqua Field==
==Field==
==Field==
{{IMOQ System Textbox
{{IMOQ System Textbox
|Title= <div style="float:right;"><span style="color:#ff6f6f">Δ Server</span></div> <br/>
|Title= <div style="float:right;"><span style="color:#ff6f6f">Δ Server</span></div> <br/>
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}}
}}


Kite and Orca appear in a grassland field. They are surrounded by 4 magic portals.  
Kite and Orca appear in a grassland field. They are surrounded by 4 magic portals. <br>


<blockquote>
{{IMOQ Textbox
Orca:
|Character=Orca
Before we get going, let me  
|Dialogue = Before we get going, let me <br>explain to you about the <br><span style="color:#ffff00">Camera Control</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>During the game, enemies will <br>attack from all directions. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>
explain to you about the
The idea is to adjust your view <br>quickly to see your enemy and <br>grasp the situation. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>I'll explain more later, but <br>remember, you can only use <span style="color:#ffff00">Skills</span> <br>on targets you can see. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Basically, if you don't use the <br>camera right, you'll be dead <br>before you know it. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
<span style="color: yellow">Camera Control</span>. (next)
}}
During the game, enemies will  
attack from all directions. (next)
The idea is to adjust your view
quickly to see your enemy and  
grasp the situation. (next)
I'll explain more later, but  
remember, you can only use <span style="color: yellow">Skills</span>
on targets you can see. (next)


Basically, if you don't use the
The camera angle changes, jumping behind Orca and Kite. <br>
camera right, you'll be dead
before you know it. (next)


</blockquote>
{{IMOQ Textbox
|Character=Orca
|Dialogue = First, rotate the camera. Push
either the <span style="color: #ffff00">[[File:Imoq ui ps2button L1.png|alt=L1 Button|L1]] button</span> or the
<span style="color: #ffff00">[[File:Imoq ui ps2button R1.png|alt= R1 Button|R1]] button</span> to move the camera.
}}
Once the player inputs L1 or R1 to rotate the camera: <br>


The camera angle changes, jumping behind Orca and Kite.
{{IMOQ Textbox
|Character=Orca
|Dialogue = Good. Next, let's zoom in and <br>zoom out. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>You can zoom the camera in or out <br>by using the <span style="color: #ffff00">right analog stick</span>. <br>Try it.
}}


<blockquote>
Once the player zooms in and out a few times: <br>
Orca:
First, rotate the camera. Push
either the <span style="color: yellow">L1 button</span> or the
<span style="color: yellow">R1 button</span> to move the camera.


[Once the player inputs L1 or R1 to rotate the camera to a certain degree]
{{IMOQ Textbox
Good. Next, let's zoom in and
|Character=Orca
zoom out.  (next)
|Dialogue = Yeah, that's it. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Finally, you reset the camera by <br>pushing the <span style="color: #ffff00">[[File:Imoq ui ps2button R2.png|alt= R2 Button|R2]] button</span>.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =There ya go. Remember, when the <br>battle stars, constantly adjust <br>your camera. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


You can zoom the camera in or out
The camera begins circling Orca and Kite. <br>
by using the <span style="color: yellow">right analog stick</span>.
Try it.


[Once the player zooms in and out a few times certain degree]
{{IMOQ Textbox
Yeah, that's it. (next)
|Character= Orca
|Dialogue = Okay, and this is the <span style="color: #ffff00">Field</span>. <br>It's the lowest level in the area. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>When you want to return to the <br>town, press the <span style="color: #ffff00">[[File:Imoq ui ps2button triangle.png|alt=Triangle Button|△]] button</span> and <br>select <span style="color: #ffff00">Gate Out</span> from the menu. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Grassland, wilderness, and jungle <br>are some of the field types. <br>You can set them with keywords. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>The combination of field type and <br>weather determines the <span style="color: #ffff00">Area <br>Elements</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>For example, if it's a grassland <br>and it's raining, that area will <br>be a <span style="color: #ffff00">Water Element</span> stage. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>The elements also affect the type <br>of monsters that will appear and <br>the items you can get. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Don't worry about it now. As you <br>get used to it, combine words to <br>get different elements. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Finally, you reset the camera by
The camera returns to the spot behind Orca and Kite. A map appears in the upper right corner. <br>
pushing the <span style="color: yellow">R2 button</span>.


There ya go. Remember, when the
{{IMOQ Textbox
battle stars, constantly adjust
|Character=Orca
your camera. (next)
|Dialogue =Now, let's get going on our quest! <br>First, check the map at top right. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>You see the <span style="color: #ffff00">Red Down Arrow</span> on it? <br>That's the gate to the <span style="color: #ffff00">Dungeon</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>In the dungeon's deepest level <br>there's a <span style="color: #ffff00">Gott Statue</span> that <br>usually holds a rare item. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Basically the goal is to reach <br>this statue. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>But enemies are often tougher down <br>there, so gain some levels above <br>ground before you head below. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>OK, wait a sec. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
</blockquote>
}} <br>
{{IMOQ System Textbox
|Title= System
|Dialogue = Orca used <span style="color: #1fff1f">Fairy's Orb</span>!
}}


The camera begins circling Orca and Kite.
The locations of the 4 magic portals are revealed on the map. <br>


<blockquote>
{{IMOQ Textbox
Okay, and this is the <span style="color: yellow">Field</span>.  
|Character=Orca
It's the lowest level in the area. (next)
|Dialogue =By using the Fairy's Orb, <br>hidden data on the map becomes <br>visible, like this. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Yellow areas on the map show <br><span style="color: #ffff00">Magic Portals</span> where you encounter <br>monsters and treasures. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>All right! How about we go pick a <br>fight? Head for one of the magic <br>portals. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


When you want to return to the  
Kite and Orca approach the portal located directly ahead of them. The portal activates and fades, revealing a Goblin. <br>
town, press the <span style="color: yellow">button</span> and  
{{IMOQ Textbox
select <span style="color: yellow">Gate Out</span> from the menu. (next)
|Character=Orca
|Dialogue =For a basic attack, approach the <br>target and press the <span style="color: #ffff00">[[File:Imoq ui ps2button cross.png|alt=Cross Button|✕]] button</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>By the way, a cursor appears on <br>the target so that you can check <br>Its name and HP. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Try using a basic attack to defeat <br>some monsters. [[File:Imoq ui arrow-down.png|10px|alt=continue]]
}}


Grassland, wilderness, and jungle
Kite defeats the goblin after several blows. <br>
are some of the field types.  
You can set them with keywords. (next)


The combination of field type and  
{{IMOQ Textbox
weather determines the <span style="color: yellow">Area
|Character= Orca
Elements</span>. (next)
|Dialogue = You've started to get the hang <br>of it, right? OK, let's try using <br><span style="color: #ffff00">Skills</span>. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Press the <span style="color: #ffff00">[[File:Imoq ui ps2button triangle.png|alt=Triangle Button|△]] button</span> to open <br>the menu, and select <span style="color: #ffff00">Skills</span>.
}}


For example, if it's a grassland
The menu opens, and Orca continues speaking. <br>
and it's raining, that area will
be a <span style="color: yellow">Water Element</span> stage. (next)


The elements also affect the type
{{IMOQ Textbox
of monsters that will appear and  
|Character= Orca
the items you can get. (next)
|Dialogue = OK then, choose <span style="color: #ffff00">Repth</span> from the <br>list.}}
{{IMOQ Textbox
|Character= Orca
|Dialogue =When the target cursor appears, <br>Select the target and press the <br><span style="color: #ffff00">[[File:Imoq ui ps2button cross.png|alt=Cross Button|✕]] button</span> to execute.
}}


Don't worry about it now. As you
Kite casts Repth. <br>
get used to it, combine words to
get different elements. (next)
</blockquote>


The camera returns to the spot behind Orca and Kite. A map appears in the upper right corner.
{{IMOQ Textbox
|Character=Orca
|Dialogue =That's it. Pretty easy huh? [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>You can target a party member for <br>recovery or remedy skills and the <br>enemy for attack skills. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Remember, you can only apply <br>skills to targets within your <br>view. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Before using a skill, adjust the <br>camera so that your target comes <br>into view. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>Well, you must be sick of me <br>at this point. :-) [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>It's your turn to tell me what to <br>do by using <span style="color: #ffff00">Chat Commands</span>.
}}
{{IMOQ Textbox
|Character=Orca
|Dialogue =OK, I'll teach you the command to <br>get your members to heal. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>OK, then press the <span style="color: #ffff00">[[File:Imoq ui ps2button square.png|alt=Square Button|□]] button</span> to <br>open the menu.  
}}


The menu opens, and Orca continues speaking. <br>


<blockquote>
{{IMOQ Textbox
Now, let's get going on our quest!  
|Character= Orca
First, check the map at top right. (next)
|Dialogue =Next, go head and choose <br><span style="color: #ffff00">First Aid!</span> from the menu.
}}


You see the <span style="color: yellow">Red Down Arrow</span> on it?
After Orca casts a multiple-healing spell (La Repth?) on the party: <br>
That's the gate to the <span style="color: yellow">Dungeon</span>. (next)


In the dungeon's deepest level
{{IMOQ Textbox
there's a <span style="color: yellow">Gott Statue</span> that
|Character= Orca
usually holds a rare item. (next)
|Dialogue =Well? It's good to be the <br>boss, isn't it? :-) [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>If you use it well, you can bunch <br>up on the enemy or give separate <br>orders to each party member. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>When you add new members to the <br>party, try various chat commands <br>to see their effects. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>That's it for now! Just remember <br>what you learned, and start <br>exploring. [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>When you think you're ready, <br>we'll head for the dungeon! [[File:Imoq ui arrow-down.png|10px|alt=continue]] <br/>
 
}}
Basically the goal is to reach
this statue. (next)
 
But enemies are often tougher down
there, so gain some levels above
ground before you head below. (next)
 
OK, wait a sec. (next)
System message:
Orca used <span style="color: green">Fairy's Orb</span>!
</blockquote>
 
The locations of the 4 magic portals are revealed on the map.
 
<blockquote>
Orca:
By using the Fairy's Orb,
hidden data on the map becomes
visible, like this. (next)
 
Yellow areas on the map show
<span style="color: yellow">Magic Portals</span> where you encounter
monsters and treasures. (next)
All right! How about we go pick a
fight? Head for one of the magic
portals. (next)
 
</blockquote>
 
Kite and Orca approach the portal located directly ahead of them. The portal activates and fades, revealing a Goblin.
 
<blockquote>
Orca:
For a basic attack, approach the
target and press the <span style="color: yellow">✕ button</span>. (next)
 
By the way, a cursor appears on
the target so that you can check
Its name and HP. (next)
 
Try using a basic attack to defeat
some monsters. (next)
 
[Kite defeats the goblin after several blows.]
 
You've started to get the hang
of it, right? OK, let's try using
<span style="color: yellow">Skills</span>. (next)
 
Press the <span style="color: yellow">△ button</span> to open
the menu, and select <span style="color: yellow">Skills</span>.
 
</blockquote>
 
The menu opens, and Orca continues speaking.
 
<blockquote>
OK then, choose <span style="color: yellow">Repth</span> from the
list.
 
When the target cursor appears,
Select the target and press the
<span style="color: yellow">✕ button</span> to execute.
</blockquote>
 
Kite casts Repth.
 
<blockquote>
That's it. Pretty easy huh? (next)
 
You can target a party member for
recovery or remedy skills and the
enemy for attack skills. (next)
 
Remember, you can only apply
skills to targets within your
view. (next)
 
Before using a skill, adjust the
camera so that your target comes
into view. (next)
 
Well, you must be sick of me
at this point. :-) (next)
 
It's your turn to tell me what to
do by using <span style="color: yellow">Chat Commands</span>.
 
OK, I'll teach you the command to
get your members to heal. (next)
 
OK, then press the <span style="color: yellow">□ button</span> to
open the menu.
</blockquote>
 
The menu opens, and Orca continues speaking.
 
<blockquote>
 
Next, go head and choose
<span style="color: yellow">First Aid</span>! from the menu.
 
[Orca casts a multiple-healing spell on the party. (La Repth?)]
 
Well? It's good to be the
boss, isn't it? :-)  (next)
 
If you use it well, you can bunch  
up on the enemy or give separate  
orders to each party member. (next)
 
When you add new members to the  
party, try various chat commands  
to see their effects. (next)
 
That's it for now! Just remember  
what you learned, and start  
exploring. (next)
 
When you think you're ready,  
we'll head for the dungeon! (next)
 
</blockquote>


The player regains full control of Kite.
The player regains full control of Kite.

Revision as of 18:01, 14 March 2025

Game Start

Starting the Game triggers the following cutscene:
Opening: Epitaph of Twilight

After the cutscene plays, the Player's computer startup and registration process begins.

Startup & Registration

Computer loading Altimit OS

A black screen shows white text as a computer boots.

CONNECTING TO ALTIMIT SYSTEMS
ID RESOLVED…
HOST NETWORK RESOLVED…
CHECKING MEMORY… 3.8312388521647e53
OK
RECIEVING SYSTEM DATA… 3tbs

The screen flickers and a blue to white gradient appears. The Altimit Operating System logo appears with subtle animated effects.

(The Player)

OK, user registration is done.
Now for a name...
Yasuhiko's probably already there waiting for me. I'd better hurry.


The Player can input a first name and a custom Username, or use the default username Kite. For the purposes of this transcript we will be using the name Kite.

(System Message)

"Registration for "The World" is finished."
"Reconfirming your name and character name."
"Registering character name. Proceed?"


Upon player confirmation:

(System Message)

"User Registration is approved. To start the game, select "The World" from your desktop."
"Please enjoy "The World.""


Desktop

Once on the desktop, the player is unable to do anything before checking the email from Yasuhiko. If any other icon is selected, Kite has the following dialogue:

Kite:

Kite

"I'll check my e-mail first."


Mailer:

News:

The World Start Page

The World ver.2.75

BBS:

Mac Anu (Meeting Orca)

Kite logs into The World for the first time, appearing in front of a Chaos Gate in a flurry of golden rings. A title card shows the name of the town he warps into as "Aqua Capitol Mac Anu." Peaceful music consisting of strings accompanied by woodwinds loops in the background, and the sounds of water can be heard in the distance. A large man with a sword stands waiting by the Chaos Gate. Kite spins around, surprised as an unfamiliar voice calls out to him.

Orca

Hey. You made it!


Kite

Uh…


Orca

Hey, it's me. Orca, the
Blademaster.


Kite

Whoa! You look so different
From the real Yasuhiko.
Nothing like the real you.


Orca

Hey, in this game I'm Orca!
Regardless of what I am in reality,
I'm pretty well known here.


Orca

What…?


Kite

No, you look great. :-)


Orca

Anyway, take this.


System:

You now have
Orca's member address!


Orca

Member Address is the Flash Mail
Address you can only access in
"The World."


Orca

With Flash Mail, you can exchange
Messages with others in real time
As long as you are in "The World."


Orca

It's mostly used by newbies to
Contact other players to form
a party.


Orca

Try it out by inviting me
to join your party.


Orca

First, press the Triangle Button button to
open the menu.


The menu opens, and Orca continues speaking.

Orca

In the menu, select Party.


Orca

Next, select Add.


Orca

Names of players who gave you
Their member addresses will be
listed here.


Orca

Choose a player you want to
Invite to your party, and send
a Flash Mail.


Orca

Since you just started, you
probably only have my
member address. :-)


Orca

Now press the Cross Button button twice,
to send a Flash Mail to me.


System:

Calling party member.
Please standby.


Orca

…Ah, got it! "Join my party!"
It's kinda weird mailing each
other when we're face to face. :-)


Orca

See? My name appears under your
screen. That means I'm in your
party.


Orca

By the way, Flash Mail is only
available when you're in a town.


Orca

Oh, and you can't contact people
when they're not logged into
"The World."


Orca

People do have a life, you know.
We're not online 24/7!


Orca

In other words, you can't always
count on the same members to form
a party.


Orca

So, try to get as many member
addresses as you can. You'll
have more fun that way.


Orca

Well, how you play is up to you,
but since EXP and stuff isn't
divided among party members continue
you really don't benefit if
you go solo. :-)


Orca

OK. Well, why don't we head off?
There's nothing to worry about. I
found a perfect place for newbies!


Orca

This is the Chaos Gate, a sort
of transfer device that takes us

from one place to another. continue
Now, press the Cross Button button.


Orca

In "The World," each play zone is
called an Area, determined by a
combination of 3 keywords. continue
Select New Keyword.


Orca

This is the Keyword Screen. At
the top is the Entry Plate. continue
You put the 3 selected keywords
one by one for each part: A, B,
and C.


Orca

Left of the Entry Plate is all
the keywords you have. continue
You can collect more of them by
reading your e-mails, the Board,
and from other players.continue
Now, let's enter some keywords by
starting with Part A. continue
Select Bursting from
the list.


Orca

Good. Next for Part B, select
Passed Over. continue
For the last one, in Part C,
select Aqua Field. continue
Now you're done specifying
the area. continue


Orca

Oh, one more thing. You see the
symbol on the left next to the
keyword? continue
That's the Server Symbol. It
indicates which server you are
currently logged onto. continue
This symbol is delta, so we're
logged onto the Delta Server. continue


Orca

The list on the bottom right is
The Area Status List. continue
See the Jewel next to the field
type and dungeon? continue
That indicates how the selected
keyword affects the status. continue
For example, check the field type.
See the Jewel on the right? continue
This means that the field type is
being determined by Aqua Field,
the keyword in C. continue


Orca

We don't know what kind of field
the current keyword will create
until we get there. continue
But once we learn the effect of
that keyword, we can combine it
with other keywords effectively. continue
For more details, check out the
Board on your own time. continue


Orca

All right, let's get going to the
Δ Bursting Passed Over Aqua Field! continue
Select Warp.


[The party warps to the field.]

Δ Bursting Passed Over Aqua Field

Field

Δ Server

Bursting Passed Over Aqua Field


Kite and Orca appear in a grassland field. They are surrounded by 4 magic portals.

Orca

Before we get going, let me
explain to you about the
Camera Control. continue
During the game, enemies will
attack from all directions. continue

The idea is to adjust your view
quickly to see your enemy and
grasp the situation. continue
I'll explain more later, but
remember, you can only use Skills
on targets you can see. continue
Basically, if you don't use the
camera right, you'll be dead
before you know it. continue


The camera angle changes, jumping behind Orca and Kite.

Orca

First, rotate the camera. Push

either the L1 Button button or the R1 Button button to move the camera.


Once the player inputs L1 or R1 to rotate the camera:

Orca

Good. Next, let's zoom in and
zoom out. continue
You can zoom the camera in or out
by using the right analog stick.
Try it.


Once the player zooms in and out a few times:

Orca

Yeah, that's it. continue
Finally, you reset the camera by
pushing the R2 Button button.


Orca

There ya go. Remember, when the
battle stars, constantly adjust
your camera. continue


The camera begins circling Orca and Kite.

Orca

Okay, and this is the Field.
It's the lowest level in the area. continue
When you want to return to the
town, press the Triangle Button button and
select Gate Out from the menu. continue
Grassland, wilderness, and jungle
are some of the field types.
You can set them with keywords. continue
The combination of field type and
weather determines the Area
Elements
. continue
For example, if it's a grassland
and it's raining, that area will
be a Water Element stage. continue
The elements also affect the type
of monsters that will appear and
the items you can get. continue
Don't worry about it now. As you
get used to it, combine words to
get different elements. continue


The camera returns to the spot behind Orca and Kite. A map appears in the upper right corner.

Orca

Now, let's get going on our quest!
First, check the map at top right. continue
You see the Red Down Arrow on it?
That's the gate to the Dungeon. continue
In the dungeon's deepest level
there's a Gott Statue that
usually holds a rare item. continue
Basically the goal is to reach
this statue. continue
But enemies are often tougher down
there, so gain some levels above
ground before you head below. continue
OK, wait a sec. continue

System

Orca used Fairy's Orb!


The locations of the 4 magic portals are revealed on the map.

Orca

By using the Fairy's Orb,
hidden data on the map becomes
visible, like this. continue
Yellow areas on the map show
Magic Portals where you encounter
monsters and treasures. continue
All right! How about we go pick a
fight? Head for one of the magic
portals. continue


Kite and Orca approach the portal located directly ahead of them. The portal activates and fades, revealing a Goblin.

Orca

For a basic attack, approach the
target and press the Cross Button button. continue
By the way, a cursor appears on
the target so that you can check
Its name and HP. continue
Try using a basic attack to defeat
some monsters. continue


Kite defeats the goblin after several blows.

Orca

You've started to get the hang
of it, right? OK, let's try using
Skills. continue
Press the Triangle Button button to open
the menu, and select Skills.


The menu opens, and Orca continues speaking.

Orca

OK then, choose Repth from the
list.


Orca

When the target cursor appears,
Select the target and press the
Cross Button button to execute.


Kite casts Repth.

Orca

That's it. Pretty easy huh? continue
You can target a party member for
recovery or remedy skills and the
enemy for attack skills. continue
Remember, you can only apply
skills to targets within your
view. continue
Before using a skill, adjust the
camera so that your target comes
into view. continue
Well, you must be sick of me
at this point. :-) continue
It's your turn to tell me what to
do by using Chat Commands.


Orca

OK, I'll teach you the command to
get your members to heal. continue
OK, then press the Square Button button to
open the menu.


The menu opens, and Orca continues speaking.

Orca

Next, go head and choose
First Aid! from the menu.


After Orca casts a multiple-healing spell (La Repth?) on the party:

Orca

Well? It's good to be the
boss, isn't it? :-) continue
If you use it well, you can bunch
up on the enemy or give separate
orders to each party member. continue
When you add new members to the
party, try various chat commands
to see their effects. continue
That's it for now! Just remember
what you learned, and start
exploring. continue
When you think you're ready,
we'll head for the dungeon! continue


The player regains full control of Kite.

Dungeon

Upon Entering the Dungeon:

Orca: Now we can start exploring the dungeon! (next)

One thing you need to remember is that you can't Gate Out when you're in a dungeon. (next)

To Gate Out and return to the town, you have to go back to the field. (next)

The Sprite Ocarina will warp you to the surface, but you can't use it during battle. (next)

The camera cuts to a different angle, focusing on the two boxes in front of Kite. Orca continues.

This is the treasure box. But you knew that right?

-) (next)

You should know that there are two types of treasure boxes, normal and booby-trapped. (next)

This one's normal. Hit the X button to open it.

Kite receives an item from the Treasure.

System Message: You now have Resurrect!

Orca: This one's booby-trapped. Notice the different color? Try to open it as is and you're screwed. (next)

Just use the Fortune Wire on it. This item will disarm the trap. (next)

[Orca uses an item on the Risky Treasure.]

System Message: Orca used the Fortune Wire!

[The Risky Treasure becomes a regular Treasure.]

Orca: See, now it's safe to open. Press The X button to open it. (next)

[Kite receives an item from the Treasure.]

System Message: You now have Green Gale!

Entering the next room of the dungeon triggers the following cutscene: In the Dungeon Girl Chased

After the cutscene, the player regains control of Kite. At the intersection, the player may choose to go right or left. The path to the right is optional, and if the party enters the room at the end of the hallway, it is revealed to be a small room with a Treasure. The Treasure contains a Speed Charm.

Kite: (It's a dead end. That girl…) (next)

Following the path to the left leads the party to a room, which activates a brief cutscene upon entry. The camera focuses on the entryway behind Kite, revealing spiked gates lowering to obstruct the doorway.

Orca: Better watch out, we're trapped in here! (next)

In the dungeon, there are rooms with traps everywhere. (next)

The camera pans to reveal a magic portal around the corner. Orca continues.

The only way to get out a trap like this is by activating all the the magic portals in the room. (next)

All right, let's charge to that magic portal! (next)

The portal activates, revealing monsters for the party to fight. After the fight is over, the party continues down to the next floor of the dungeon. Upon entering the Gott Statue chamber:

Orca This is the room where the statue is. (next)

There's only one of 'em at the dungeon's deepest level, and you can get rare items from it. (next)

That's enough adventure for now. Let's grab the treasure and get back to town, shall we? (next)

If we had a Sprite Ocarina we could warp out of here, but we don't have one. (next)

So we gotta go back the way we just came. (next)

Treasure chest: Steel Blades, Rainbow Card, Grunt Doll

Leaving the room triggers the following cutscenes: Girl's Return Book Entrusted Enemy's Return Death of Orca Friend or Foe? Woman in White

After the System Error