Infection BBS: Difference between revisions

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==New Transportation System==
==[[New Transportation System (R:1 BBS)|New Transportation System]]==
'''What about this RTCS?''' <small>(2001/09/20/05:03:49)</small> <br />
'''What about this RTCS?''' <small>(2001/09/20/05:03:49)</small> <br />
Author: Nogella <br />
Author: Nogella <br />

Revision as of 15:54, 22 April 2023

This page contains transcripts of the BBS threads encountered in Infection

Game Start

System Explanation

Play Knowledge

Zeit Statue

New Transportation System

What about this RTCS? (2001/09/20/05:03:49)
Author: Nogella

You know the new transport system called
RTCS that start tomorrow? I really want
to know if traffic jams will be a thing
of the past. The other day it took me 2
hours to get back to the city from Odaiba!

RE: What about this RTCS? (2000/09/16/06:38:01)
Author: jell-o

No matter what kind of a system, they
need to reduce the number of cars.
I mean there're too many idiots on the
road! Just get rid of 'em!!

"The World" Reaches 20 Million

Congratulations! (2000/09/16/06:38:01)
Author: NoNo

"The World" has sold over 20 million copies
worldwide! The first time I experienced "The
World" was 2 years ago. I still remember how
I felt when I first entered the dungeon. I
wonder what happened to all those people
who helped me out in the beginning.

Neuro Goggle FMD

Impressions (2000/11/02/23:18:32)
Author: Caer

Has anyone used the new goggles they
just came out with? I'm pondering
about buying one, but... Someone please
tell me what you think...

Keyword Creation

Don't quite understand (2000/09/16/06:38:01)
Author: Hinata

I got some keywords during play and tried
them, but they don't seem to work.

I think the parameters on the Chaos Gate
menu are way too strong...

Can someone teach me a good way to combine
words?

Thank you!

RE: Don't quite understand (2001/09/20/05:03:49)
Author: Korm

You really shouldn't worry about the area's
parameters in the beginning.

Beginners should only be concerned with the
level of the area.

This is the parameter that sets the
difficulty of that level, and the higher it
is, the more powerful the monsters are
(and the better the items).

If you combine words randomly, you might get
a really strong enemy and die instantly.

When your level is low, you should use words
with low difficulty.

Here's a sample word for beginners:
Part A: <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Bursting         <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Difficulty: 1
Use this and create a key word.

They're too strong!!! (2000/09/16/06:38:01)
Author: Hinata

I used the word <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Bursting in part A like
Korm said, but the enemies were too
strong and it was game over for me!!!!

Why??

RE: 'They're too strong!!! (2001/09/20/05:03:49)
Author: Korm

There was probably a word aside from
<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Bursting that set the area level.

Were there more than 2 jewels in the
area levels in the parameter list?

In cases like that, the word with
the higher priority takes precendence.
(One in red has higher priority).

So maybe a word aside from Bursing
was used to set the area level...

Sorry, I didn't tell you before...


It worked!! (2000/05/29/17:03:58)
Author: Hinata

Thank you, Korm!

I see, so more than one word can set
a particular parameter.

But there are parameters that you can't
set with any of the words...

What about those?

What's a Grunty?

What's a Grunty? (2000/03/03/00:25:41)
Author: Crest

I found this item called Root Vegetable in
the field. It was jumping up and down...
I thought it was amonster at first, but
when I looked at the Key Item list, it
said, "Food for Grunty."

So what is this Grunty? Something alive?

Can someone please tell me?


RE:What's a Grunty? (2001/09/20/05:03:49)
Author: JING

Heh, heh.
I didn't know at first too.

Crest, you're probably in Δ server, right?
Well, there aren't any Grunties in that one.

Grunties are living in θ server's ranch,
and kinda look like a mix between a pig and
a cow or something like that...

"Food for Grunty" is an item that you can
feed them. They don't exist in Δ server,
but if you find any of the food items you
should keep them. They'll come in handy
once you get to the θ server.

PIG?! (2000/09/16/06:38:01)
Author: Crest

A pig... Okaaaaaaaaaay...

Well, I'll try to get as many as I can...


RE:PIG?! (2000/03/03/00:25:41)
Author: JING

Yeah.
You should collect as many as you can.

You can find "Food for Grunty" not only
in the fields, but also in the dungeons so
you should keep your eyes open for 'em.

When you get near it, it goes Boing-Boing,
so you can probably tell.

Spring of Myst

Level went down (2000/03/03/00:25:41)
Author: WING

I've thrown in weapons into the Spring of Myst
that are in the fields, but there are times
when the level of the weapon <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">increases or
<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">decreases.

Is there a reason?

RE: Level went down (2001/09/20/05:03:49)
Author: Baan

I'm not certain, but weather seems to play
a role in whether or not a weapon or an
armor gets stronger or weaker.

When I put a weapon in the grasslands when
it was sunny, it got strong, but when
it was raining, it got weaker.

I haven't tried armor, so I don't know.

At Night (2001/09/20/05:03:49)
Author: 01

I'm pretty sure weather is involved.
Though I don't think it really matters
what kind of field you're in.
When I tried it at night, both weapons
and armor got strong.

What if it's cloudy? (2000/11/02/23:18:32)
Author: Korm

When it was cloudy, my armor got weaker.
But when there was thunder and rain, my
armor got stronger.
By the way, aren't Grandpa and Monsieur
totally annoying?!

I hate Monsieur (2000/11/02/23:18:32)
Author: Quatro

Yeah it does get annoying. Both the
voice and the face.
Well my armor got strong, so I won't
complain.

Golden Axe (2000/05/29/17:03:58)
Author: Baan

BTW, is anyone collecting the Golden Axe?
This weapon isn't that strong, right?

RE: Golden Axe (2000/11/02/23:18:32)
Author: 01

People do collect it.
Someone named Tim wanted to trade for
it the other day. And apparently, there
are a couple more like him, too.

RE: Golden Axe (2001/09/20/05:03:49)
Author: JING

Aren't most of the people who collect the
Golden and the Silver Axe at high levels?
I was asked by Micino for a trade, but I
didn't have it.
But if I did, it seems like he would've traded
some pretty good items. I think I missed out
on a good opportunity there.

RE: Golden Axe (2001/09/20/05:03:49)
Author: Baan

You only have to throw in unwanted weapons
and armor to get Gold & Silver Axe.
I envy those high level players.
They've got tons of stuff they don't need.

Item Trade

Straw Millionaire!¤[1] (2000/09/16/06:38:01)
Author: Quatro

Starting with "Cat's Blades" and after trading
several times, I got the legendary "Megiddo Wand!"

I never thought I would get something this good!

RE: Straw Millionaire! (2000/09/16/06:38:01)
Author: Crest

Wow.
I want to trade well and get a good item too.
If you have any good tips, please tell me.


RE: Straw Millionaire! (2001/10/20/19:21:45)
Author: Quatro

It's not really a tip, but for example, to a
Twin Blade, the wand for Wavemaster is not a
very important item, right? But even though
it's not important to you, it might be to
the other party.

So you just have to keep an eye on what the
other guy wants and offer that item.

Oh and you can only trade <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">3 types of items
and up to <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">99 of each<.

Good luck on trading!

Symbol

What does a symbol do? (2000/09/16/06:38:01)
Author: Hinata

What does a Symbol do?
You know the green things called #YSymbol#W by a
dungeon?
Is there some meaning for them?
It explodes when you touch it so I thought it
was a trap of some kind...


RE: What does a symbol do? (2000/11/02/23:18:32)
Author: 01

If you touch them, they have a special effect on
you, like healing, increasing your strength, etc.
Effects are random so you don't know what you
might get.

Things on fire in the field are the same.

When you find one, just use it.

Version Upgrade Information: Important

Welcome to Ver. 2.75 (2000/11/02/23:18:32)
Author: CC Corporation

Several new elements were added to version 2.75.
We will now explain each element in detail.


Element Tolerance (2000/11/02/23:18:32)
Author: CC Corporation

Element Tolerance is a monster specific
tolerance where a monster receives zero
damage from Element Skills.

It is tolerant to a specific element such as
"Fire." For example, if you cast Vak Don to
a Fire Element Tolerant monster, it will do no
damage. Use a non-element attack (such as
basic attacks) or other Element Skills.

If a monster has a tolerance, it will be
displayed on the right side of its name.


Physical Tolerance (2000/11/02/23:18:32)
Author: CC Corporation

Physical Tolerance is a monster specific
tolerance that allows them to remain undamaged
from a Physical Skill.

If an enemy with physical tolerance is
encountered inside the dungeon and there is no
one in the party with Magic Skills, then that
enemy cannot be defeated. Always have someone
in your party that has Magic Skills.

It is also advised to equip armor with Magic
Skills and scrolls on reserve (Don't forget that
warrior type characters can equip Wavemaster's
armor).

If a monster has a tolerance, it will be displayed
on the right side of its name.

Magic Toelrance (2000/11/02/23:18:32)
Author: CC Corporation

Magic Tolerance is a monster specific
tolerance that allows them to remain
undamaged from a Magical Skill.

If an enemy with magic tolerance is
encountered inside the dungeon, virtually
all attacks by a Wavemaster will have no
effect. If there is a Wavemaster in your
party, place him or her on standby and
concentrate on recovering party members.

If a monster has a tolerance, it will be
displayed on the right side of its name.


Cancelling Tolerance (2000/11/02/23:18:32)
Author: CC Corporation

All of the tolerance explained above can be
cancelled by decreasing the status parameter
with Magic Skills and items.

For example:

Cancelling Earth Element Tolerance:
Decrease the monster's Earth Element status
by using Dek Ganz or Stonebane.

Cancelling Water Element Tolerance:
Decrease the monster's Water Element status
by using Dek Reum or Waterbane.

Cancelling Fire Element Tolerance:
Decrease the monster's Fire Element status
by using Dek Vakz or Firebane.

Cancelling Wood Element Tolerance:
Decrease the monster's Wood Element status
by using Dek Juka or Treebane.

Cancelling Thunder Element Tolerance:
Decrease the monster's Thunder Element status
by using Dek Raio or Lightbane.

Cancelling Darkness Element Tolerance:
Decrease the monster's Darkness Element status
by using Dek Anid or Nightbane.

Cancelling Physical Tolerance:
Decrease the monster's Defense status
by using Dek Vorv or Knight's Bane.

Cancelling Magic Tolerance:
Decrease the monster's Magic Defense status
by using Dek Corma or Beast's Bane.


Elemental Hit (2000/11/02/23:18:32)
Author: CC Corporation

Elemental Hit is an attack to a monster with an
Element Skill that is opposite its attribute.
At a set probability, damage inflicted is twice
the normal amount.
(ELMENTAL HIT will be displayed).

Analyze a monster's attribute and consciously aim
for Elemental Hits to gain advantage in battle.

Armor can be changed during battle, so we advise
having armor with different element attributes
on reserve to use Element Skills effectively.

The element relationship is as follows:
<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Wood <- OPPOSITE -> <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Earth
<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Thunder <- OPPOSITE -> <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Darkness
<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Water <- OPPOSITE -> <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Fire

For example, if a Water Element Skill is used on a
monster with a Fire Element attribute, Elemental
Hit will occur. And conversely, if a Fire Element
Skill is used on a monster with a Water Element
attribute, Elemental Hit will occur.

Players cannot receive Elemental Hits.


Items in Treasures (2000/11/02/23:18:32)
Author: CC Corporation

Based on feedback from the users, we've
upgraded the items in treasure boxes.

Also, different types of items can be
obtained from stationary objects such as
jars, caskets, and other breakable objects.

Items can be obtained from the folloWING:

Breakable Objects:
HP recovery, cure, and items with element
attribute increases. The area element is
related to the element attribute items.
(There are exceptions).

Treasure Boxes:
Mostly magic scrolls. Scrolls relating to
elements are related to the area element
attribute. (There are exceptions).

Risky Treasure Boxes:
Armor, weapons and occasionally, SP
recovery items.

Gott Statue:
Valuable weapons and armor. A total of
three items can be obtained.

After System Error

Coma

Help (2001/10/20/19:21:45)


Author: (Player)/Kite

My friend is in a coma after playing this game.

He's hospitalized and still isn't out yet. But do

these things actually happen? Does anyone know the

reason? Anyone know someone else in the same state?

How can I get him out of the coma? The people who

made the game look here too, right? Please give

me some kind of information.

Thank you.

After Meeting BlackRose

Coma

Deleted

Author: Deleted

_____________________________________


********** Message Deleted **********

Kite Commentary: "The message I posted is deleted."

Let's Play Tag

Challenge Gob!

Author: Stehoney

Hello everybody.

I'm <span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Stehoney the Golden Goblin gob. If you
win tag against me, I'll give you a reward.
Though that probably won't happen hob.
Good luck gob.
Oh forgot something important gob.
Stehoney is at:

<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Δ Detestable Golden Sunny Demon.
Come alone gob!

After Encountering Elk and Mia

Is This an Event Character?

Girl (2001/09/20/05:03:49)
Author: TAO

I saw a strange character in the dungeon of:
<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Δ Expansive Haunted Sea of Sand.


It was a little girl with long hair, but it didn't
look like another player. She was kind of white –
like a ghost and moved without a sound. Oh, and
the music might have stopped too!

I could be mistaken, but if anyone sees her,
please tell me

Test Version of "The World"

Test Version Author: KYOUGOKU

I heard that there was a test version of "The
World" before it came out. Has anyone played it?

Protected Area

I can't go in
Author: waffle

I tried a random keyword, but a warning message
came up and I couldn't go in. I think it was:
<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Δ Closed Oblivious Twin Hills.

Anyone know anything about it?

Increasing Levels

GAME OVER!!
Author: MadMax

I just started this game. I formed a 3 member
party with my friends and then there were all
these strong monsters in the dungeon and
suddenly, it was GAME OVER.


Aren't the enemies in this game a little strong?

RE: GAME OVER!!
Author: Korm

Depending on the area, the level of the enemy
varies, so you have to find the area that's best
suited for you. Area I recommend for beginners:

<span style= "text-shadow: black 0px 0px 1px Lua error: Internal error: The interpreter has terminated with signal "11".;">Δ Discovered Primitive Touchstone.

Monsters don't vary that much in level, so you
won't die too quickly and see that dreadful
GAME OVER screen. But there's 5 floors to this
dungeon, and the ones on the lower level are
pretty strong, so just don't go all the way down.

You should probably raise your level to at least
level 5 in the upper levels before you go down there.

Keyword Creation

Words for Beginners
Author: JING

Area Element
Author: Quatro

Usernames

System Administrators and Events: CC Corporation Admin of Time Stehoney

Reglar players: waffle jell-o KYOUGOKU TAO JING WING Kite Parn Ninja Knife Quatro Hinata Korm Baan Madmax Kojiro Nogella NoNo Caer Crest 01

Notes

¤ The title of the thread "Straw Millionaire" is a reference to the Japanese folk tale of the same name.
Magical Goblins have Fire Tolerance, so they cannot take any damage from fire spells like Vak Don, let alone reduced damage.

References